The IEEE (Eye-triple-E) is a non-profit, technical professional association of more than 380,000 individual members in 150 countries. The full name is the Institute of Electrical and Electronics Engineers, Inc., although the organization is most popularly known and referred
to by the letters I-E-E-E.
Through its members, the IEEE is a leading authority in technical areas ranging from computer engineering, biomedical technology and telecommunications, to electric power, aerospace and consumer electronics, among others.
Through its technical publishing, conferences and consensus-based standards activities, the IEEE:
*produces 30 percent of the world's published literature in electrical engineering, computers and control technology,
*holds annually more than 300 major conferences and
*has nearly 900 active standards with 700 under development.
Finding this a bit hard to believe, I put IEEE into Google and hit "I'm feeling lucky". It took me directly to http://www.ieee.org etc. Are you sure you looked?K.I.L.E.R said:Well, I searched Google and I came up with nought.
Simon F said:Finding this a bit hard to believe, I put IEEE into Google and hit "I'm feeling lucky". It took me directly to http://www.ieee.org etc. Are you sure you looked?K.I.L.E.R said:Well, I searched Google and I came up with nought.
Anyway, for the field of Computer Graphics, IEEE publish the journal "IEEE Computer Graphics and Applications", that often has some useful papers.
Hellbinder said:Soo.. Why is Tim Sweeney going out of his way to talk about IEEE 32 standards when they have Zilch to do with either one of todays Big API's??
MfA said:Adding "single precision floating point" will probably give more meaningfull hits, if you are interested in the actual standard.
MfA said:Converting between floating point formats is hardly rocket science, and hardware can do it virtually for free, and feedback always sucks ass ... it is just such a bad idea that adding a conversion step hardly makes it worse.
BTW, floating point is for wusses who dont understand how error accumulates in their algorithms