Has John or any id staff ever revealed any technical bits about their next game? Obviously, it should feature MegaTexture but I can't find anything anywhere about any other technical details. John, of course, has said the XB360 is his current primary development platform (and therefore, logically, target in terms of best-graphics) but other than what we already know about XB360 and MegaTexture, has John hinted at anything else that can/could be as revolutionary as MegaTexture or his Reverse for id's next game?
Also, there is the PS3.
Given that we can probably expect quite remarkably detailed environments/surfaces (via MT), characters (D3 already looks quite good; if you'll forgive his choice for lower-then-expected polys due to stencil problems), SM3(+) effects and maybe some cool physics effects, what are the things we can expect John to focus more of his resources on in the graphics aspects? Yes, he's probably trying to come up with something that speeds up certain graphics parameters; the question is what are our guesses at what those parameters are.
Thanks. No, this is not a trick question and yes, these kinda stuff are what I avoid trying to get out of him, however best I try in my "stealth/sneaky" mode. If you guys can give me some ideas, I may enter that mode and approach him carefully if all those miles between him and me don't prevent me getting him slightly drunk. Again, thanks.
Gabrobot? Mordenkainen?
Also, there is the PS3.
Given that we can probably expect quite remarkably detailed environments/surfaces (via MT), characters (D3 already looks quite good; if you'll forgive his choice for lower-then-expected polys due to stencil problems), SM3(+) effects and maybe some cool physics effects, what are the things we can expect John to focus more of his resources on in the graphics aspects? Yes, he's probably trying to come up with something that speeds up certain graphics parameters; the question is what are our guesses at what those parameters are.
Thanks. No, this is not a trick question and yes, these kinda stuff are what I avoid trying to get out of him, however best I try in my "stealth/sneaky" mode. If you guys can give me some ideas, I may enter that mode and approach him carefully if all those miles between him and me don't prevent me getting him slightly drunk. Again, thanks.
Gabrobot? Mordenkainen?