Not a total loss
muted said:
I think the chip.de review is quite good ...
Games should be played with FSAA / FAA and Aniso on , and it shows the parhelia doing so at acceptable speeds ..
Now the question is, will it still do that with next year's games? For a $400 card, it should.
It's just too close to the hairy edge of being too slow. And by hairy edge I mean if it were to lose 30-40% of its speed in Game X next year, users will have to really start dropping detail levels and features. Most people who drop $400 on a card to play games will expect it to deliver 60-80fps with everything cranked for at least a year.
At least with that 4600, you can lower the resolution and turn AF/AA off. Doing so on the Parhelia regains very very little ground back. That is, the scaling across resolutions and detail levels seems to be poor. There are two sides to the 'performance loss' coin. On one side, the Parhelia loses very little performance by turning on the goodies. On the other side, it doesn't gain much ground turning them back off.
Perhaps the drivers will mature like Nvidia's have over the last few years, with huge improvements in low resolutions and smaller but notable improvements even with all the goodies turned on. Perhaps that will happen in enough time so our 2004 release games can still be run at 1024x768x32 at medium to low quality levels. The cold hard fact is, eventually the Parhelia won't be able to run at that super detail level for which it has been optimized with newer games, just as that shiny GF2 Ultra won't run SOF2 at 1600x1200x32 even thought it eeked by on Quake 3. But at least the GF2U is still doing well at 800x600 and 1024x768.
Not bad for Matrox's 'return-to-the-market' product. And it cannot be said that the current ATI or Nvidia products beat it across the board. At this point I think I'm fairly confident in saying their anti-aliasing method beats out both ATI and Nvidia in terms of quality and speed. ATI's is just too slow by the time it starts looking good (2x or 3x quality). Nvidia's is damn fast, but isn't tops on quality. It is just going to be very important for Matrox to keep artifacts to an absolute minimum.
Now the sadest part is the R300 and NV30 should pretty much smear the Parhelia in another few months (can you say '256bit bus?'). Makes dishing out $400 right now a bit difficult. These last two months may have really hurt Matrox in terms of timing.
A bit off topic, but really, what is Matrox's marketing angle with this? It's not really a workstation card, and it's not really a very well proportioned card for the enthusiast either without being able to bust out impressive sounding (however worthless they may be at times...) numbers. And even the enthusiast market isn't a very profitable one with such a small market and high competition. Can Matrox make money with this thing? Here's hoping for a Parhelia 2--I think they could use the chance to catchup.