I think the ps3 controller will be great of tony hawk

No, that's just silly. Firstly the DS3 hasn't been available for fighter piloit use prior to now. Secondly the motion controller isn't going to work too well when the player is moving in high-G maneouvres, being turned upside down and pushed hither and thither be motive forces. It's a games controller designed for players to play games. I don't understand your reservations to believe people who have used the controller and said it works well when you're so willing to believe those who say Wiimote works well - you have used neither. Surely to be consistent you'd either take coverage of both controls from the media and forums to be accurate, or dismiss all opinions other than your own hands on experience.
 
NANOTEC said:
So fighter pilots in the real world use DS3 to pull VCs?:LOL:

Hold on so you are saying that the people that actually played the game at E3 didn't really control the ship/plane better using the motion tech than they could have using the D3 sticks?
 
Honestly, for Warhawk at least, I believe it would be easier to play with analog stick than tilt control. Same goes for some of the Wii games. For example, it would have been easier to play Project HAMMER with a traditional button mapped to the spin attack instead of waggling the wand in a circle for a spin attack.

The biggest difficulty IMHO with the PS3 gyros and the Wiimote is coming up with things that couldn't be done better with a traditional control scheme.

Stuff like Wii-sports and Warioware worked, because they were using the control scheme of the Wii to accomplish things a traditional controller simply can't, but Warhawk IMHO doesn't work because analogs sticks are in fact more intuitive for this type of game than a floating controller. (Reference real airplane controls.)
 
aaaaa00 said:
Honestly, for Warhawk at least, I believe it would be easier to play with analog stick than tilt control. Same goes for some of the Wii games. For example, it would have been easier to play Project HAMMER with a traditional button mapped to the spin attack instead of waggling the wand in a circle for a spin attack.

The biggest difficulty IMHO with the PS3 gyros and the Wiimote is coming up with things that couldn't be done better with a traditional control scheme.

Stuff like Wii-sports and Warioware worked, because they were using the control scheme of the Wii to accomplish things a traditional controller simply can't, but Warhawk IMHO doesn't work because analogs sticks are in fact more intuitive for this type of game than a floating controller. (Reference real airplane controls.)

Look, I totally respect your opinion and all. I truely, truely do. But all I know is people that actually played the game said that it felt better, easier to do certain manuevers, more blah blah blah you get the idea.

That's all I can go by. And the DS3 controller can/will be able to do things that normal controllers can't you just have to give devs time to implement them.
 
aaaaa00 said:
The biggest difficulty IMHO with the PS3 gyros and the Wiimote is coming up with things that couldn't be done better with a traditional control scheme.
I agree with that. Where the DM controller should do well is working with the other controls. eg. In Warhawk you could move with the controller, aim with left stick, fire with buttons. If you're just mapping analogue input as you would a stick, it's likely not going to make much difference unles the motion is more intuitive, such as maybe a bob-sled game where the player is naturally likely to lean a bit in response to the pics on the screen. In the OP assertion, I think motion to add extra moves to TH would probably work quite well.
 
Shifty Geezer said:
No, that's just silly. Firstly the DS3 hasn't been available for fighter piloit use prior to now. Secondly the motion controller isn't going to work too well when the player is moving in high-G maneouvres, being turned upside down and pushed hither and thither be motive forces. It's a games controller designed for players to play games. I don't understand your reservations to believe people who have used the controller and said it works well when you're so willing to believe those who say Wiimote works well - you have used neither. Surely to be consistent you'd either take coverage of both controls from the media and forums to be accurate, or dismiss all opinions other than your own hands on experience.

I can do VCs with dual analogs. Fighter pilots can do it with a "joystick".;)

That makes those claims about pulling off manuevers only possible with the tilt in Warhawk sound like a fan's wet dream (imaginary). They WANT to believe. Again what phantom manuevers were these? Nobody seems to have answered the question.

Finally when compared to Wii, one controller is divided into 2 parts one for each hand while the other controller require you to use both hands to hold a single controller. No contest.
 
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But isn't it more fun to use a motion sensetive controller? It's kinda like playing car games with a steering wheel, but it's easier to steer with buttons for most people.
And many people do tilt the controller even though it isn't necessary today. :p
 
And many people do tilt the controller even though it isn't necessary today. :p

There's a difference between carefully controlling the degree of tilt you apply to guide your vehicle around (which is what the DS3 will need you to do), and flailing around involuntarily with the controller while tying to turn (which is what most people do when they're tilting a regular controller today). :)
 
NANOTEC said:
Finally when compared to Wii, one controller is divided into 2 parts one for each hand while the other controller require you to use both hands to hold a single controller. No contest.
Which doesn't at all answer my point. You have reports of people saying 'I used Wiimote and it was great' and you have reports of people saying 'I used PS3's controller and it was great' and you believe those that talk of Wii and not those that talk of PS3's controller. In fact, when a person says 'I used Wii and it wasn't so hot' you then fob them off. It seems to me the only time you take 3rd party experience as indicative of a point is when it agrees with your preconceptions - you select the testimonials that fit your beliefs. And that's without you ever having tried either controller. That's all very well if you want to do that, though personally I think that produces imblanced opinions, but it's not an approach that fits well with intelligent discussion board.
 
Shifty Geezer said:
Which doesn't at all answer my point. You have reports of people saying 'I used Wiimote and it was great' and you have reports of people saying 'I used PS3's controller and it was great' and you believe those that talk of Wii and not those that talk of PS3's controller. In fact, when a person says 'I used Wii and it wasn't so hot' you then fob them off. It seems to me the only time you take 3rd party experience as indicative of a point is when it agrees with your preconceptions - you select the testimonials that fit your beliefs. And that's without you ever having tried either controller. That's all very well if you want to do that, though personally I think that produces imblanced opinions, but it's not an approach that fits well with intelligent discussion board.

And you're deliberately injecting Wii into this discussion for what? Because the DS3 can do these mysterious flying manuevers that can't be done with dual analogs? The Wii was proven to work the way it was advertised. Whether some guy likes the games that were displayed is irrelevent to what the controller can do. So I ask you one last time, what can the DS3 do that can actually be verified? Irratic flying and doing imaginary manuevers don't qualify. Whoah check it out dude!!! I can fly like a drunk using old Sidewinder technology!!! What are these uber manuevers that can only be accomplished with the tilt??? Sorry if I have trouble swallowing this koolaid.

You WANT to believe the DS3 can do all of these imaginary things that some guy is claiming while the Wii control is actually DOING it.
 
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