Hello. I am new at this forums and I´m MAC OS X Programmer but my knowledge is fewer than a lot of persons of that forum that are programmers and graphists in more than 1 company.
This post is because I´ve a lot of questions.
1) When I´ve Seen the NEC chip that has 128 cores and the technical specifications of that chip I´ve Told to me that this Chip cannot be a CPU, this is not the why of the design and I believe that if Nintendo uses this processor for N5/GCN2 it will be a Physics Processor Unit and a coprocessor to the CPU.
¿Am I wrong?
Edit: The reason that I saw that is because the processor is designed for works that need a lot of physics.
2) ¿What is more important the number of ops that can do a CPU or the number of ops that the CPU need for do a standard instruction?
3) ¿The Work of the VU1 in PS2 is the same of the GTE in PSX or is totally different?
PD: Sorry if my english is bad, English isn´t my natural languaje.
This post is because I´ve a lot of questions.
1) When I´ve Seen the NEC chip that has 128 cores and the technical specifications of that chip I´ve Told to me that this Chip cannot be a CPU, this is not the why of the design and I believe that if Nintendo uses this processor for N5/GCN2 it will be a Physics Processor Unit and a coprocessor to the CPU.
¿Am I wrong?
Edit: The reason that I saw that is because the processor is designed for works that need a lot of physics.
2) ¿What is more important the number of ops that can do a CPU or the number of ops that the CPU need for do a standard instruction?
3) ¿The Work of the VU1 in PS2 is the same of the GTE in PSX or is totally different?
PD: Sorry if my english is bad, English isn´t my natural languaje.