This may seem like a dumb question, but why is everyone so hung up on the number of pipes? Isn't bottom-line the performance of the card and not how it achieves it? :|
Why? do you know what there target was/is? Do they start with a 16 tired and true that will go to the lowend fast if the "refresh" is a 24 pipe part? How well ATI makes a 90nm chip will be decided by availability and relative performance to NVDA.DOGMA1138 said:the number of pipes will tell us how well ATi moved to 90nm.
digitalwanderer said:This may seem like a dumb question, but why is everyone so hung up on the number of pipes? Isn't bottom-line the performance of the card and not how it achieves it? :|
if they aimed for 16 the high end chips would have to run at 600-650mhz or even higher.karlotta said:Why? do you know what there target was/is? Do they start with a 16 tired and true that will go to the lowend fast if the "refresh" is a 24 pipe part? How well ATI makes a 90nm chip will be decided by availability and relative performance to NVDA.DOGMA1138 said:the number of pipes will tell us how well ATi moved to 90nm.
Megadrive1988 said:then the Rv520 has 8 vertex pipes and 16 pixel pipes.
MuFu said:Megadrive1988 said:then the Rv520 has 8 vertex pipes and 16 pixel pipes.
RV530 has 4 pixel pipes (ish).
Joe DeFuria said:I still can't believe people are fixated on "pixel pipes" after all the hints dropped by Dave...
dizietsma said:As cpu's used to have MHz that people could grasp video cards have MHz and pipes they can grasp.
I blame Ati for having 8x1 in a fast card than nvidia's 4x2 ! People then started equating speed with number of pipes as well as MHz, before that it was really just MHz.
Really now instead of IPC for cpu's we need SPC ( shades per clock ) for gpu's to be able to see how powerful a video card is.
I'm going to love it is r520 is 16 pipes and yet still blindingly fast. There's about 20 forums where I am going to post " told you so " messages. If it's not of course I will gentle melt into the very quiet background
Fragment, pixel or ROP...?MuFu said:Megadrive1988 said:then the Rv520 has 8 vertex pipes and 16 pixel pipes.
RV530 has 4 pixel pipes (ish).
stevem said:Fragment, pixel or ROP...?MuFu said:Megadrive1988 said:then the Rv520 has 8 vertex pipes and 16 pixel pipes.
RV530 has 4 pixel pipes (ish).
R520=8
RV530=4
RV515=2
tEd said:r520 16pipes 16color 16zixel 16TMU
rv530 4pipes 4color 8zixel 12TMU
rv515 4pipes 4color 4zixel 4TMU
Joe DeFuria said:I still can't believe people are fixated on "pixel pipes" after all the hints dropped by Dave...
digitalwanderer said:Joe DeFuria said:I still can't believe people are fixated on "pixel pipes" after all the hints dropped by Dave...
Ok, I agree with your assessment of what "the graphics scene" thinks and what the rumors say....but there is this nagging little voice in my head screaming, "Remember that the same people/scene were talking about EXTREME PIPELINES the same way at the launch of the R420". :?geo said:I understand waverers given that nearly the whole rest of the graphics world has been rumor-mongering 24/32 heavily for months and months. Even caboosemoose, who first broke the roadmap with pipeline config on it, that Wavey left-handed gave some credibility to, has been drifting 24/32-wards of late.