Tkumpathenurple
Veteran
If they made every digital PS5 purchase playable via streaming for PS+ subscribers, then HFW & Spider-Man can sell many more copies than the quantity of shipped PS5's
Indeed, but aren't we only discussing launch before we discuss LTE?Selling a lot of consoles has never been a problem for Sony. They sold 90m PS3s against stiff competition following an utterly toxic launch and rough first two years.
I expect to be out of stock for longer. IIRC after the pre-orders stores were out of stock largely for 3-4 weeks. Then after that, out of stock the instant it came in for the next 6 months.We've heard knowledgable folks say Sony will not be producing as many PS5 consoles as you would expect for a launch, so I expect PS5 will sell out and probably be sold out for a solid 3-4 weeks. Now in terms of numbers of games sold, this is unpredictable because this launch is different in that you can buy a PS5 and play your PS4 games better than ever so there is less need to buy new games to enjoy your new console. I can imagine PS5 appealing to people who loathe load-times but are not that interested in the launch games.
The dynamic of the launch console customer for whom a launch console will appeal is likely to be different this generation.
I guess for me, seeing all these major titles, as being launch titles, seems a bit unfair to their success. Should they have dropped these titles when the platform was super mature, they'd sell millions day 1. But now they can only sell, a million. If you understand my point.Launch games never sell well because the launch market is tiny. But I'm not seeing the relavenace? The thread is about selling consoles not launch games. You obviously want to sell launch games but good launch games will sell for years as new owners adopt a platform.
LTE?Indeed, but aren't we only discussing launch before we discuss LTE?
Yes, 3-4 weeks is the typical TSMC fab run. So stock is replenished every few weeks. They'll never be out of stock for six months.I expect to be out of stock for longer. IIRC after the pre-orders stores were out of stock largely for 3-4 weeks. Then after that, out of stock the instant it came in for the next 6 months.
The challenge here for Sony is that views don't translate into sales.
Like they've got this incredible lineup for launch right.
So what's the most they can sell?
The most that they can sell even at 100% attach rate is directly proportional to the number of consoles they can sell.
That directly sort of ties software sales to the price point of PS5. This will be interesting to see how software moves here.
I know Spiderman sold 14 million or so. But in order for MM to sell 14M, it's gonna be an insane amount of PS5 selling for the first year. That price point will really determine the success here for both H2 and MM.
sorry LTS. lol life time sales.LTE?
Yes, 3-4 weeks is the typical TSMC fab run. So stock is replenished every few weeks. They'll never be out of stock for six months.
they'll definitely be lining up to get PS5. Standing 2 metres apart!I remember how hard people were fighting to get one, people lining up each day.
And even with consoles selling out, momentum and being the console that is talked about counts for a huge amount.But with respect to this thread, indeed, these games are being positioned not to be super sellers, but console sellers.
Yes, 3-4 weeks is the typical TSMC fab run. So stock is replenished every few weeks. They'll never be out of stock for six months.
It's not about about how long an individual chip, it's about the product line and how often chips leave in batches. For Apple, TSMC ship weekly. Sony and Microsoft don't need this, or rather it's not economical to do so.I think it takes quite a bit longer than that for a chip to be finished at a fab, but it's a multistage process (to put it mildly) and wafer starts happen much more frequently, they'll probably get finished chips ready to ship every day once the production is up and running.
It's not about about how long an individual chip, it's about the product line and how often chips leave in batches. For Apple, TSMC ship weekly. Sony and Microsoft don't need this, or rather it's not economical to do so.
I'm drifting dangerously close into NDA territory from a previous job here. Fab operations can be quite complex for low volume customers and I include Sony and Microsoft in this. There are a number of significant and separate stages that the chips go through and they are rarely linearly sequential. Ignoring the actual production of the wafers themselves, but beginning with their preparation, Stage 1 may take two weeks to output the next three months worth of items, after which equipment used in stage 1 is re-purposed to produce items for another customer. Stages 2 and 3 may work roughly equally and work through three months worth of stage 1 items, processing perhaps 8% of that stage 1 store weekly. Before the stage 1 store depleted, stage 1 will begin again on the next 3 months worth - this is why it's sometimes very slow to react to sudden increased demand.The factory where they assemble the units should have a steady supply of chips and inventory of all parts and be able to produce a set amount of units per shift, day and month constantly without pauses.
I don't need one. Like I said earlier it's not the fact of paying that price. I spend much much more on other hobbiesGet a second job