This is something I've wondered about. We all know the RSX doesn't quite match up the Xenos, given the fact that a lot of multiplatform titles tend to favour the 360 as far as things like graphics and frame-rate are concerned, although the disparity is becoming more and more diminished over time, as developers have learned to utilise the Cell properly. Now, I'm wondering how much of the Cell's power is used to help offload some of the graphics processing from the RSX and whether this somewhat nullifies the supposed advantage the Cell has over the Xenon in the 360.