The operating system regularly keeps using the storage for a number of things (page file, checking, backups, indexing, etc.). A request from the operating system to access the same SSD that is loading/storing the game/image/video content will slow the loading.
Moreover, the lifetime of each SSD is increased since both are used less than if they were just one.
Since two 128GB SSDs come at the same price as a single 256GB drive and performance per drive is the same, IMO it's a better solution to keep a single drive just for the operating system and another drive for anything else.
I would take one small SSD and two normal 1 TB 7200 rpm HDDs in RAID1, for instance.
Don't you like it better?
With high budget for a workstation I would put four hard drives in the box, RAID 10. Gives you 6TB storage at over 200MB/s, with 3TB drives. Fifth drive as a spare ; buy drives from two different stores to hope to have different fabrication batches. And then two 4TB external drives for backup.
Using SSDs has never been about sustained data throughput. It's about
access times and operations-per-second. You could spend $100000 on the fastest HDDs in the world, put them on whatever type of RAID you want, and access times would still be 10 to 100 times worse than a cheap $80 SSD.
Besides the SSDs, getting an additional HDD to keep files that are
stale should be good. But using the HDDs to do work that requires lots of sequencial reads/writes is a mistake.
So, a SSD connected to 6Gbps SATA port (is this a mobo connection?) should give me 500mb+ read/write speeds? If so, there is really no need to double it to 900mb/s+, because i'll just waste whatever advantage i get? Also, i've read that bigger SSD's usually are faster, why is that? So if i'd, let's say, had 120GB SSD for OS, and 500GB SSD for media files, the latter would work faster? Quite funny, because then it seems you would need a bigger drive for OS, but use just like 10% of it's space. And vice versa for other drive. Just a thought.
One small SSD dedicated to OS and a few programs, together with another SSD to store games and/or work buffer is what I would recommend for speed and safety.
If the advantage of having 900MB/s read speeds would be a waste depending on the productivity software you use. I wouldn't know about the software you use, though. It also depends on the size of the files you use.
What about "performance degradation"? If i use a lot of files at once, make lot's of layers etc. in AE, does SSD performance get's down?
But with RAID0, it would be stable? Because i don't want my drive to work slower if it gets to do quite a few things at the time.
Yes, performance would degrade if you access lots of things at the same time, but I wouldn't recommend RAID0 on SSDs as a solution.
If that's your concern, then what I would do is get several SSDs and try to distribute the files you'll use across them. For example, one SSD for OS, one for video files, one for audio and images, maybe another one to write the results.
Though I don't really know how much of a performance penalty you would actually get from using a single SSD for work stuff.
Yeah seems like, just went ahead and read it up. It's 200Mhz lower and doesn't have iGPU. Is there any potential other benefits using Xeon for video editing / photo manipulation? The price difference is not that big to be honest, about 50£, so might as well get that extra 200MHZ. Then i compared 4770k and 4820k, and the price for them is exactly the same.
This article suggests 4770k instead of 4820k, mainly because of TDP, because performance is the same.
(...)
I'm a bit lost. No one here talked about it. So it means that Haswell has some kind of updated video engine to help with encoding? And only the ones with iGPU? So that makes 4820k obsolete for me? (because the price is the same~ for this ivy bridge). Could you expand on that? And what do you think about Haswell-E, will it bring some new features as this?
CPUs for the LGA2011 platform don't have an iGPU. CPUs for the LGA1150 platform do have an iGPU.
You can use Intel's iGPU (the ones for LGA1150) to assist in video editing. It's called quicksync.
Most of the video editing softwares that support quicksync also support CUDA for nVidia graphics cards and/or OpenCL for AMD graphics cards.
But from what I know, most professionals working in the video editing area end up preferring to use the CPU, because even though it's slower at compiling the video there are far more options and the final quality can be a lot better.
Now, as i understand, Intel CPU's with a 'k' on their names are overclockable. That means there is no point on getting a CPU with a 'k' if i'm not going to overclock, right? (it comes with a premium?) And vice versa. Going by that logic, is that Xeon E3 the best choice if i don't want to overclock? And if i want to - would it be better to get 4770k or 4820k? Knowing 4770k has lower TDP, then it should overclock more, or would it just stay cooler at the same clocks as 4820k? Or neither?
The 4820K is the cheapest CPU you can find for the LGA2011 platform, at the moment.
There are no "exclusive technologies" available for the LGA1150 Xeons. None that might interest you, at least. They're exactly the same chip as the Core i7s and they come from the same waffer. They're just sold with different limiters and TDPs.
I've read about SLI/Crossfire, and came to the conclusion that they help in games and quite a lot in certain programs, such as Davinci (colour grading), but i won't get too much of an improvement myself, and probably would better spend that money for better CPU/Mobo/Disk I/O. And other posters seem to suggest that too. I'm all up for consensus!
Of course you can choose to less money on a second graphics card and upgrade something else, but I can guarantee you that no other upgrade will ever grant you anywhere near the 80-90% performance boost in games that a Crossfire/SLI solution would.
You could spend 5000£ on the best CPU, the best motherboard, fastest RAM, fastest SSDs and in the end you would achieve at best a 10% boost.
Moreover, a better motherboard would be absolutely useless unless you're planning on some grand overclocking adventure.
But this is for
games, I don't know what your priorities would be for the rest.
Now please can anyone shed some light about single, dual or quad channel memories? I sort of get it, but sort of don't.
Take a look at
this table. Those are values for each single-channel, 64bit module depending on clock speed.
For example, at 1600MHz if you use one module you'll only get 12.8GB/s.
On a LGA 1150 or LGA2011, two modules would attain twice, so 25.6GB/s.
No the LGA1150 is limited to dual-channel, so even if you populate more slots, you'll never get more than 25.6GB/s.
But the LGA2011 supports quad-channel, so if you use four 1600MHz modules on the LGA2011, you'll get 51,2GB/s.
How much difference does this make for the software you use? I don't really know.
For games, it doesn't make much difference.
I would choose the LGA2011 for games because it supports the best combinations of PCI-Express 3.0 together with an Ivybridge-E.
Okay. But i would still like a soundcard because everyone is telling me to get one as it makes everything sound so much better. Any suggestions at what should i look at?
A better soundcard wouldn't make any difference if you don't have a very good set of speakers or headphones. What set do you have?