I' ve read a lot of articles saying x1800 is better in sm3 compared to g70. The only game I actually think that uses sm3 is Splinter Cell - Chaos Theory - in 17 different games http://www.xbitlabs.com/articles/video/display/radeon-x1800.html - even Fear is SM2.
Well, one game is not enough to prove that. I would like also that reviewers write some information regarding which sm was used, or opengl.
Maybe I'm wrong in that list, but I would like to see more sm3 games compared just to arrive to any conclusion.
Edit : Far Cry was tested using sm3 - "...despite of the fact that both ATI and NVIDIA hardware works using Shader Model 3.0 code-path, NVIDIA’s products manage to grab the lead away from ATI..."
Well, one game is not enough to prove that. I would like also that reviewers write some information regarding which sm was used, or opengl.
Maybe I'm wrong in that list, but I would like to see more sm3 games compared just to arrive to any conclusion.
Edit : Far Cry was tested using sm3 - "...despite of the fact that both ATI and NVIDIA hardware works using Shader Model 3.0 code-path, NVIDIA’s products manage to grab the lead away from ATI..."
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