How big is the Heavenly Sword team?

There won't be any porting. it's a title published by Sony, if I recall someone posted the name trademarked by sony....
 
With 1 day left, we are now back in the UK where Nina gets a phone call. She calls Mike and I into a meeting room, “You guys should sit down.â€
“Deal done?â€, we quizzed
“No…. They’ve decided that they want to own everything, not just the game.â€

It got worse as Nina continued: “They want to take over the company, move us all down to their HQ to work under their managers and our company would cease to exist.â€

My heart sank. It's the development equivalent of being hung drawn and quartered. It wasn’t the idea of being owned that got me; after all we’ve been owned by Argonaut for years. It was the idea of the company being completely subsumed - our identity and autonomy vanishing - that disturbed me.

“Let's tell them to stick it!â€
“I was going say the exact same thingâ€, added Mike.
Nina calmed us down, “I'll try and salvage the original deal but it's not looking good.â€

I don't know why, but was this Microsoft?
 
I like to know will this game have a story? I like action, but it would be nice if developers included some emotional depth to their games.
 
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Edge said:
I can't believe you guys are jumping all over this game. What, the story is great? The graphics move you?

Great graphics, bleh, is that not going to be the standard next generation.

I see one person slaughting hundreds unrealistically, and I see no story, NO EMOTION.

Give me a game with depth, and a great storyline, and leave out the nonsense of a single person killing hundreds.

The developers have lost imagination, and it's all about just killing more the next generation. I love action as much as the next guy, but I'm sick and tired of games with no emotional depth.

Not to 'jump all over' this post, but have you played the game?

You know 'how' it plays? What it feels like? What the story is? A non-playable E3 trailer is not a game, unless that's what you think next-gen games are.

When the game comes out, then posts like these can be written, not a year before.
 
Edge said:
I can't believe you guys are jumping all over this game. What, the story is great? The graphics move you?

Great graphics, bleh, is that not going to be the standard next generation.

I see one person slaughting hundreds unrealistically, and I see no story, NO EMOTION.

Give me a game with depth, and a great storyline, and leave out the nonsense of a single person killing hundreds.

The developers have lost imagination, and it's all about just killing more the next generation. I love action as much as the next guy, but I'm sick and tired of games with no emotional depth.
Is that conclusion about heavenly sword? :???:
 
Edge said:
I can't believe you guys are jumping all over this game. What, the story is great? The graphics move you?

Great graphics, bleh, is that not going to be the standard next generation.

I see one person slaughting hundreds unrealistically, and I see no story, NO EMOTION.

Give me a game with depth, and a great storyline, and leave out the nonsense of a single person killing hundreds.

The developers have lost imagination, and it's all about just killing more the next generation. I love action as much as the next guy, but I'm sick and tired of games with no emotional depth.

For me, I am one of the few who really enjoyed Kung-Fu Chaos (ok, i loved the game). While this game is nothing like KFC, I don't think that their gameplay skills have magically disappeared.

And, to be honest, if all of the devs on this board sent me a list of the games they were working on, I would buy those also.
 
Edge said:
Great graphics, bleh, is that not going to be the standard next generation.

Quite evidently not. We'll always have a range, graphically, from good to bad. Next-gen systems aren't going to herald an era of visually equal titles. If anything the difference between the good and the bad may be even more pronouced. Heavenly Sword, for me, is on the upper end of what I've seen sofar.

As for the rest...

Edge said:
I see one person slaughting hundreds unrealistically, and I see no story, NO EMOTION.

Give me a game with depth, and a great storyline, and leave out the nonsense of a single person killing hundreds.

The developers have lost imagination, and it's all about just killing more the next generation. I love action as much as the next guy, but I'm sick and tired of games with no emotional depth.

...wait till the game comes out, and you've played it, before casting judgement. I think it's very difficult to get any sort of handle on what the story is about, for example, from the trailer we've seen. Perhaps that's your complaint? If so, perhaps I agree, but I don't think that was the point of the first trailer, and I'm sure closer to its release you'll have a better sense of what the game is about.
 
Sorry, I should rephrase things:

I like to know will this game have a story? I like action, but it would be nice if developers included some emotional depth to their games.
 
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Edge said:
Sorry, I should rephrase things:

I like to know will this game have a story? I like action, but it would be nice if developers included some emotional depth to their games.

Even arcade games including Pacman) have stories so what do you mean.
 
Edge said:
I like to know will this game have a story? I like action, but it would be nice if developers included some emotional depth to their games.

Arguably games as a whole still struggle for any kind of "emtional depth" with a couple of notable exceptions perhaps.

I accidently spoiled part of the game's plot for myself, but something major happens that has the potential for "emtional" charge. It'll all depend on execution, of course. I'm not sure, though, if that's what the dev is aiming for, or not.
 
Deano, when you meet other devs, do you discuss things about each others games or talk things like us, "hey, your HR manager is hot!". ;)
 
Deano has some interesting entries as well.

What previous games, besides Kung Fu Chaos, is in the portfolios of the NT staff?
 
Not to put words in Deano or Ninja Theory's mouth, but I think the story starts out with the girl learning she's going to die in a short while and decides to go for broke and take out the evil kingdom that she once worked for or something. Memory is pretty fuzzy though.
 
I think the E3 trailer was more of an impressive tech feat rather than a total summation fo the game. There was a lot more in the way of controlled combat prior to the army scene. I myself don't like the idea of standing taking a character into the midst of a hostile army and whacking out 5 or 6 enemy in one hit. Sounds like a button masher. But the rest of the combat scenes show more of a proper fighter dynamic.
 
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