cyberheater
Newcomer
I thought it was 32mb but someone suggested 64mb.
Who's right?
Who's right?
SenatorMonkey said:It's 32MB, and a small percentage of 2 of the 3 processor cores. I have a feeling that while it's great that they 'only' took away 32MB from a unified 512MB, it might limit what additions and improvements they can make to the OS at a later date. We'll see, though.
SenatorMonkey said:It's 32MB, and a small percentage of 2 of the 3 processor cores. I have a feeling that while it's great that they 'only' took away 32MB from a unified 512MB, it might limit what additions and improvements they can make to the OS at a later date. We'll see, though.
32MB is an incomprehensibly huge amount of space for what is essentially almost no real actual work. Ok, so the OS presents function calls to render 3D graphics and presumably, sound streams, loading and saving data to disk and flash, some I/O and so on.
Yet WTF! 32MB?! You can get a full-featured GUI OS running in less than a tenth of that!
Future expansion?! They could add in everything AND the kitchen sink and still make it fit if they really wanted to.
For a fixed platform, 32MB reserved for that joke of an OS in the 360... Mindboggling!
What are you're thoughts on the 64mb of XDR and the 32mb of GDDR3 reserved for the PS3? You must've had a stroke after that, eh?Guden Oden said:32MB is an incomprehensibly huge amount of space for what is essentially almost no real actual work. Ok, so the OS presents function calls to render 3D graphics and presumably, sound streams, loading and saving data to disk and flash, some I/O and so on.
Yet WTF! 32MB?! You can get a full-featured GUI OS running in less than a tenth of that!
Future expansion?! They could add in everything AND the kitchen sink and still make it fit if they really wanted to.
For a fixed platform, 32MB reserved for that joke of an OS in the 360... Mindboggling!
swaaye said:Windows 95 fits in like 4MB RAM and seems like it would have lots more junk than 360 would need running. Of course, 360 has to rely on being hard drive free as a rule cuz they just couldn't pack in a HDD 100% of the time anymore.
I probably will if it turns out to be true!m1nd_x said:What are you're thoughts on the 64mb of XDR and the 32mb of GDDR3 reserved for the PS3? You must've had a stroke after that, eh?
BRiT said:W95 is a terrible framework to build off of. W95 also doesn't support multiple-cpus not to mention other needed features like near real-time threading. The kernal of NT is actually quite small and capable once you strip down everything you don't need.
Jabjabs said:Also there is rumor that you will be able to download stuff while playing games soon, so it will handle that as well.
I think it's adequate. There's textures and fonts for the Guide, a network stack (with buffers), a music player (again with buffers for compressed music), the sound mixer / encoder, essentially a VoIP-client. All of which in the worst case are running at the same time...Guden Oden said:[blablabla rant]
For a fixed platform, 32MB reserved for that joke of an OS in the 360... Mindboggling!
Guden Oden said:Needless bloat at its finest. The world's truly going insane...
Guden Oden said:Check out what people did on the Commodore Amiga back in the early 90s, with maybe 4MB of available RAM
Back in the day, I had an Amiga A500 with 1 MB RAM using the over-expensive official CBM Ram extension. As an experiment once I got it multitasking upwards of 20 applications including a demanding 8 track audio program called OctaMED. OctaMED never showed any signs of faltering while the other apps, though running extremely slowly, didn't suffer either. Damned impresssive OS.Titanio said:The types of things they'll be doing simultaneously with games go well beyond what your Amiga ever had to do, and in some cases more than the average PC might handle comfortably.