How are novelty features being used (eg. Kinect, Touchpad)

Do you plug those into your controller or into your stereo? Or bluetooth? It's not just that the DS4 has an extra speaker, but of course it's an extra sound channel as well (center-middle, so to speak :D) ...

I'm using the official PS4 Sony wireless headset so I'm actually not sure if the PS4 is handling that speaker differently in my use case (nor would I at the moment since I'm mainly playing BF4)
 
I'm using the official PS4 Sony wireless headset so I'm actually not sure if the PS4 is handling that speaker differently in my use case (nor would I at the moment since I'm mainly playing BF4)

How are the official cans? I'm still using a pair of Triton AX720's that I bought for the PS3.
 
The touchpad should help a lot of pc ports. War thunder uses it as a virtual mouse in the menus, where it works just like a pc trackpad.
 
The touchpad should help a lot of pc ports. War thunder uses it as a virtual mouse in the menus, where it works just like a pc trackpad.
Hmmm. You've others here saying the trackpad really isn't that sensitive. If War Thunder uses it like a trackpad, sensitivity must be down to implementation.
 
How are the official cans? I'm still using a pair of Triton AX720's that I bought for the PS3.

I like them, but their best feature is the fact that they are wireless. If they weren't wireless, I wouldn't have gotten them. The sound quality is good, but not awesome and they get a little hot. But I like the convenience.
 
Hmmm. You've others here saying the trackpad really isn't that sensitive. If War Thunder uses it like a trackpad, sensitivity must be down to implementation.

You can use the touch pad to control the cursor for text entry where it's granularity is more than enough. So I think you're right about the implementation but that would mean that either there aren't standard libraries in use or there has been changes between SDKs that have improved the touch pad resolution.
 
What's really odd, is you can't use it to control the virtual mouse in the web browser, which seems just far too logical to imagine being any other way.....
 
I find it interesting that so far nobody mentioned Kinect yet but everyone talks about the touchpad and the speaker, two features that are not at all anything new. At the same time it shows how important it is to have functions implemented at the fingertips of the player, in other words the main means of control which is the controller, the first thing a player is expecting to use to play. Having the functions on the controller as standard it gives more incentive to develop for it an the player has more incentive to use it, even if most functions are gimmicks, or half arsed implementations
I just tried Kinect for now. Most of the uses for it in most games are gimmicks, some more helpful than others.

Voice recognition works specially well in some titles -Fifa 14, Need for Speed Rivales-, while they behave strangely in others (NBA 2k14) --voice recognition tools need to mature. Not very happy with the limited functionalities developers are aiming for but it might take patience.
 
How is voice control used in titles like FIFA? Can you shout, "I'm free!" or similar and have your team-mates more likely pick you out? Can you swear at the ref and get carded?
 
How is voice control used in titles like FIFA? Can you shout, "I'm free!" or similar and have your team-mates more likely pick you out? Can you swear at the ref and get carded?
Never tried the later, I am catholic --swearing is a sin. It worked for me on NBA 2k14 but I didn't swear, I said something in my mother's tongue -Galician, mix of romance language with some celtic words- and I got ejected.

As for your other question, you can shut "Substitution" and say the actual name of the player. For instance, Substitution --> Steve Gerrard, And then the list of reserves appear. Then you just have to say the name of the substitute. Cristiano Ronaldo, for instance, and Gerrard will go to the bench, Cristiano Ronaldo plays his position.

There are thousands of players in FIFA and I am surprised at how accurate it usually is.

It is also very helpful when you can switch to a defensive stance or an offensive one. Certainly quicker than using the D-pad for me.

Same in Need for Speed Rivals when using the Map and other features, works very well.

In other games, it can be frustrating. It's more like.... "Let's see if it works this time. Try using this?". It still needs consistence.
 
It would be interesting to hear from the XB1 users if they still like the TV integration, how (if at all) their opinion has evolved since the launch about using XB1 to control their TV.
 
What's really odd, is you can't use it to control the virtual mouse in the web browser, which seems just far too logical to imagine being any other way.....

There are some real idiots in the Japan OS department responsible for the web-browser that failed to realise this for the Move controller as well, which would have been perfect for it. There was a tiny interview somewhere about it and they felt that the d-pad implementation was fine, no need for anything else. :rolleyes:
 
There are some real idiots in the Japan OS department responsible for the web-browser that failed to realise this for the Move controller as well, which would have been perfect for it. There was a tiny interview somewhere about it and they felt that the d-pad implementation was fine, no need for anything else. :rolleyes:
I imagine that's largely because PCs aren't really a thing in Japan. They're not a major household appliance like they are here. It probably never even occurred to them to use anything but a controller.

I think the flaw in the touchpad is that Sony never said what it was for. There are no examples of what the designers were thinking of when they made it, they just added it and let the developers do whatever they want with it. Which on the one hand is great, because the devs aren't constrained by only being "allowed" to use it under certain gameplay or control situations. But on the flip side, it seems a lot of devs are just scratching their heads trying to find a use for it. Especially with today's reliance on multiplatform games. Since the other consoles don't have it, you can't build a key gameplay feature around it, and it ends up feeling like something worthless tacked on as a bullet point just for the PS4 version. Assassin's Creed 4, for example. It brings up the map, which is fine (that's just the button press doing that), and you can use it to navigate around the map. But that navigation is clunky, and I've found it easier to just use the regular control buttons to navigate the map rather than the touchpad. So at the end of the day, the only ones using it are the exclusive devs like Guerrilla and Sucker Punch, and even they're using it for more incidental aspects of the gameplay than anything major. Even in Infamous, most of the time you use it to drain power, where it just acts as another button to press. Sucker Punch got far more effective use out of the speaker than they did the touchpad, IMO.
 
It would be interesting to hear from the XB1 users if they still like the TV integration, how (if at all) their opinion has evolved since the launch about using XB1 to control their TV.

I would as well, but this forum skews more European than US. So I doubt very many US users here own an XB1 much less use it with their Cable or Satellite TV receivers. Would love to be proven wrong though,

Tommy McClain
 
I would as well, but this forum skews more European than US. So I doubt very many US users here own an XB1 much less use it with their Cable or Satellite TV receivers. Would love to be proven wrong though,

Tommy McClain

I'd be somewhat surprise if a few don't respond, the discussion from E3 into fall and even right after the launch to some degree centered around importance of Kinect as a remote. I'm genuinely curious if VR and hand movements have replaced remotes or if people have migrated back to traditional ways of controlling their TV.
 
I imagine that's largely because PCs aren't really a thing in Japan. They're not a major household appliance like they are here. It probably never even occurred to them to use anything but a controller.

I think the flaw in the touchpad is that Sony never said what it was for. There are no examples of what the designers were thinking of when they made it, they just added it and let the developers do whatever they want with it. Which on the one hand is great, because the devs aren't constrained by only being "allowed" to use it under certain gameplay or control situations. But on the flip side, it seems a lot of devs are just scratching their heads trying to find a use for it. Especially with today's reliance on multiplatform games. Since the other consoles don't have it, you can't build a key gameplay feature around it, and it ends up feeling like something worthless tacked on as a bullet point just for the PS4 version. Assassin's Creed 4, for example. It brings up the map, which is fine (that's just the button press doing that), and you can use it to navigate around the map. But that navigation is clunky, and I've found it easier to just use the regular control buttons to navigate the map rather than the touchpad. So at the end of the day, the only ones using it are the exclusive devs like Guerrilla and Sucker Punch, and even they're using it for more incidental aspects of the gameplay than anything major. Even in Infamous, most of the time you use it to drain power, where it just acts as another button to press. Sucker Punch got far more effective use out of the speaker than they did the touchpad, IMO.

Warframe uses the four axis on the touchpad to launch indvidual powers and a press to bring up the map. IMO Sony put the pad in there to make life easier for devs bringing PC games over to the PS4. Especially for inventory heavy games like RPGs.
 
I would as well, but this forum skews more European than US. So I doubt very many US users here own an XB1 much less use it with their Cable or Satellite TV receivers. Would love to be proven wrong though,

Tommy McClain

I use it through my setup box. I still use a remote as the interface isn't robust enough to warrant completely dropping a remote. But the Kinect feature allows me seamlessly move from the xb1 interface (im still concern about the longevity of my console so I turn it off every night) to TV without picking up anything other than my normal remote.

So I pick up a controller when I want to game and a TV remote when I want to watch TV versus having to both use both every time I switch between the two interfaces.
 
I use it through my setup box. I still use a remote as the interface isn't robust enough to warrant completely dropping a remote. But the Kinect feature allows me seamlessly move from the xb1 interface (im still concern about the longevity of my console so I turn it off every night) to TV without picking up anything other than my normal remote.

So I pick up a controller when I want to game and a TV remote when I want to watch TV versus having to both use both every time I switch between the two interfaces.

:/ Not glowing accolades. Right now I use a mixture of Kinect voice commands & my Logitech Xbox 360 Harmony remote. Sometimes it doesn't completely understand me & I get the remote out. But when it works, feels like the future. Hoping by the time I get the system a lot of the quirks will be ironed out.

Tommy McClain
 
Really wasn't sure where to post this, but have been using the new Smartglass beta app with integrated OneGuide and remote control and wow! Previously I felt the app was mostly pointless but the new features really make all the Xbox One media capabilities shine. VC was always a bit awkward for me. But this is amazing. If you're in the public preview, and using TV through the Xbox I highly recommend trying it.

I'm equally excited about the requested feature list on the xbox forums, because if implemented properly, these media offerings will really round out and start to make a lot more sense. Now we just need to get the app story at //build this week and hope for a possible Plex app.

Forgive my excitement. Actually been a bit down about not having been able to get a PS4 yet (waiting on tax return); and going back to my 360 and PS3 library just hasn't felt the same after the bit of next-gen gaming I've done so far. But I like where they are going with this. Will still need my harmony probably but will definitely get to sit on the charger a lot more.
 
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