So hungry I could eat a Zombie!!!
Just spent about 2 hours with HotD4 at Preview-UK and it was fun. This version was 5 levels long, so I assume it's either finished or near finished (December is the expected realese date). The cabinet is the same as it was in Japan but is set to change for the final release. There was really not much else of note at the show. Sega were showing the Lindbergh preview video, but it looked they only had the VHS version and it certainly wasn't realtime.
The game looked better than I had expected and Sega have achieved a reasonably sophisticated look. The engine exhibits some excellent lightin gb effects and the shading is what you'd expect from the nVidia chipset. The variety in Zombies and their animation is beyong what I had expected, though I was hoping for more elaborate disintegration routines.
Sound effects seemed like the usual, but the techno/trance soundtrack on the first level was a bit of a surprise.
The gameplay is immensely satisfying and I found it hard to give up the Uzi for the next in line. It takes about 10 seconds to empty a magazine and you have to time your flushes in order to target the Zombie swarms effectively. Grenades are also available for those particualry sticky situations. Shaking your thing is required in certain tight spots -such as being grabbed by that troll boss at the end of the first level and discouraging zombies who have become attached to you. Their some pathway decisions to made, though the female antagonist always seems to have some complaint no matter what choice is made.
Overall, an enjoyable Zombie-trashing experience that I'm sure will do very well, both in the arcades and at home.
Jeffahn (aka Betamax)
Just spent about 2 hours with HotD4 at Preview-UK and it was fun. This version was 5 levels long, so I assume it's either finished or near finished (December is the expected realese date). The cabinet is the same as it was in Japan but is set to change for the final release. There was really not much else of note at the show. Sega were showing the Lindbergh preview video, but it looked they only had the VHS version and it certainly wasn't realtime.
The game looked better than I had expected and Sega have achieved a reasonably sophisticated look. The engine exhibits some excellent lightin gb effects and the shading is what you'd expect from the nVidia chipset. The variety in Zombies and their animation is beyong what I had expected, though I was hoping for more elaborate disintegration routines.
Sound effects seemed like the usual, but the techno/trance soundtrack on the first level was a bit of a surprise.
The gameplay is immensely satisfying and I found it hard to give up the Uzi for the next in line. It takes about 10 seconds to empty a magazine and you have to time your flushes in order to target the Zombie swarms effectively. Grenades are also available for those particualry sticky situations. Shaking your thing is required in certain tight spots -such as being grabbed by that troll boss at the end of the first level and discouraging zombies who have become attached to you. Their some pathway decisions to made, though the female antagonist always seems to have some complaint no matter what choice is made.
Overall, an enjoyable Zombie-trashing experience that I'm sure will do very well, both in the arcades and at home.
Jeffahn (aka Betamax)