Heh, I just realized I got excited that the gamecube could output 2 interlaced images at a time and that maybe I could find two adjustable 480i screens for multiplayer, yet the transcoder has 2 vga outs, and I have 2 vga monitors right next to each other...wow, I gotta try that to see if it works.(guess the images will remain in a sort of low res wide screen if I don't want to distort them but it's something the gamer geek in me is extremely giddy about)
Edit: Well, it didn't work. The monitors were only able to move about half of one of the screens off, and I played with about everything except for the POT on the component adapter.(which, if the manual is correct, my help slightly with image problems, but after hearing all the bad things that happened when people played with the POTs on their gbas, I'd rather stay away) Oh, and the 2nd monitor was capable of properly outputting an image in forced progressive scan mode(the first one had brightness issues and color bleeding), but I wouldn't say the image quality was any better, other than being a smaller, lower res monitor. Oh yeah, my second monitor could also almost output an interlaced image, except the center of the image was moved to the sides of the screen, and the two sides overlapped in the middle.(for instance, in timesplitters 2, the 2 and the T are both in the center, though in 720P the image can be centered but has horizontal lines in the image and odd colors) However, it is still slighty more playable than my tv in progressive scan(I think, my tv would move the image center to the sides, but the center would just be a mess a jagged colors, which basically meant you couldn't see anything in the center at all) and far better than the other monitor which completely glitched up in interlaced mode.