Hellbinder is the one in the know for ATI he always has the scoop and here is what he had to say.
Well I guess this is probably why ATI won't give us a full trilinear option in the control panel.
Originally posted by Hellbinder
Thats not accurate. Becuase ATi with their optimizations can run at 16X AF with virtually no loss of speed. Where the GF4 is only doing 8x.
That means that the Primary Texture is pushed so far back into the scene before the first mip-map is even generated that you almost dont need to use it. 16x AF is a whole different ball game.
Scene Complexity per Frame is growing at an astronomical rate,, especially in the comming year. Cards Simply will not have the ability to do Full Trillinear on an entire Frame without at least a 50% hit in performance. Thats just the bottom line.
Well I guess this is probably why ATI won't give us a full trilinear option in the control panel.