Yes but the math doesn't work out the slightest bit if you assume GT3 is heavily bottlenecked but GT2 is not, if they both have roughly the same performance in the end (it would essentially mean the GT2 would be not bottlenecked at all by bandwidth, whereas any additional shader capacity the GT3 has is completely wasted due to bandwidth constraints). Because both have very similar performance in the end, both should be equally bottlenecked by bandwidth, therefore both should benefit similarly from dual rank memory. At least unless there's a specific reason why GT2 could not benefit from more open pages (which is possible maybe GT3 having twice the ROPs could play a role here).