IST said:Really? Wow. I didn't know that, lol. So, the SPU in the PSP is better than the X-Box's. Is that overall or in certain areas?
Guden Oden said:Think of the speech synthesis PS3 could do if one decided to sit down and program something like that. Jesus, HAL9k-quality would not be out of the question, though the brains behind the voice would be lacking - and for that we should all be very very lucky I guess, ha ha.
zurich said:IST said:Really? Wow. I didn't know that, lol. So, the SPU in the PSP is better than the X-Box's. Is that overall or in certain areas?
Considering many developers here (and elsewhere) have said that the MCP uses hundreds of MB/sec of bandwidth for DD encoding (hence the HT bus), I doubt the PSP is capable. More likely that the PSP does funky virtual 3D audio for those that use headphones.
What do you mean "starting"?nobie said:I don't mean to be a party pooper but let's not overhype PS3. Their were alot of overhyped expectations for PS2 and I see that starting to happen all over again.
nobie said:I don't mean to be a party pooper but let's not overhype PS3. Their were alot of overhyped expectations for PS2 and I see that starting to happen all over again.
Guden Oden said:And Zurich, the sound processor does not need, nor use hundreds of MB/s to do DD encoding, it's all done internally in the chip itself by a hardwired DSP. Each stereo 16-bit/44kHz stream is about 175kB/s, you'd need QUITE a few streams to even come close to saturating the HT link, and that's assuming every sound is playing at CD quality, which is probably far from the truth (considering the huge amounts of memory the sound effects would occupy).
Too bad there's not been an S3TC equivalent for sound developed yet.
zurich said:IST said:Really? Wow. I didn't know that, lol. So, the SPU in the PSP is better than the X-Box's. Is that overall or in certain areas?
Considering many developers here (and elsewhere) have said that the MCP uses hundreds of MB/sec of bandwidth for DD encoding (hence the HT bus), I doubt the PSP is capable. More likely that the PSP does funky virtual 3D audio for those that use headphones.
nobie wrote:
I don't mean to be a party pooper but let's not overhype PS3. Their were alot of overhyped expectations for PS2 and I see that starting to happen all over again.
What do you mean "starting"?
Megadrive1988 said:nobie wrote:
I don't mean to be a party pooper but let's not overhype PS3. Their were alot of overhyped expectations for PS2 and I see that starting to happen all over again.
What do you mean "starting"?
heh, Playstation 3 hype began in fall of 1999 when Sony came out with the statement that it would be a 1000 times more powerful than PS2.
zurich said:Like I said, it's been mentioned here by our resident developers more than a few times.
According to currently released specs, PSP audio chip has an entire bus to 2MB of eDram for nothing but itself. I don't think memory performance could be much of a bottleneck there.Considering many developers here (and elsewhere) have said that the MCP uses hundreds of MB/sec of bandwidth for DD encoding (hence the HT bus), I doubt the PSP is capable.
Well maybe not surround sound in the traditional sense, with four or more speakers. But we only have two ears, so two speakers is enough if the developer can be sure of their position (like with headphones). Then it's only a matter of modulating the sound the right way.Fafalada said:According to currently released specs, PSP audio chip has an entire bus to 2MB of eDram for nothing but itself. I don't think memory performance could be much of a bottleneck there.Considering many developers here (and elsewhere) have said that the MCP uses hundreds of MB/sec of bandwidth for DD encoding (hence the HT bus), I doubt the PSP is capable.
I also seem to remember Panajev going crazy for a few weeks about some (rather high) alleged performance numbers for PSP sound chip, but I can't quite recall if that was validated or not.
Clearly this must be a rhetorical comparison of some kind though? I mean we're talking about a freaking portable, how much can you really get in terms of surround sound from that.