Based onn the rumors of Durango and Orbis, Microsoft and Sony seemed to have accepted the Iwata's philosophy of "power doesn't matter". Do you agree?
It's certainly a restrained upgrade over current gen, especially considering that current gen has been record-long. While Sony and MS haven't swallowed Nintendo philosophy wholesale, they've certainly allowed themselves to be influenced by it in a rather obvious manner...
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If PS3, for example, hadn't recovered from its disasterous first year, we'd likely have seen Sony drop out of the console business. And the Sony back in 2005/2006 was in significantly better financial shape than the Sony of 2012/2013.
Regards,
SB
No. You are mistaken their efforts to make their systems more suitable for multi-platform development and easier to develop and cost-reduce with something else entirely. Most of the specs of the systems are in line with the type of generational jump we would have expected (8x last gen for most stuff), where the longer generation compensated for the previous generation's launch hardware being over-ambitious (PS3 build costs were something like $850 or more at launch, which is crazy and also launched at too high a price). Being able to launch at a lower price should mean that both companies can get more hardware out to customers faster, and the easier development should mean games will be more likely to be released earlier in the console's lifecycle as well.
We'll see how it turns out in practce, but it's definitely nothing like the Wii. The only part that could be like the Wii is if both consoles do indeed launch with motion sensing tech standard in the box and in the OS.
I wouldn't say they have swallowed it, but imo MS has it in the mouth and likes the taste, perhaps lured by the high C-vitamin amount.
I wouldn't say that "power doesn't matter", but profitability matters far more. And when you've got smartphones and tablets flying off of shelves which game consoles didn't have to compete with in terms of money or time last generation, it is fiscally irresponsible to build a console where you're loosing $240 per unit, or trying to charge $500 for the base SKU. Granted, there aren't going to be any $125 BD drives in the BOM, but neither company can actually say that this current generation in isolation has turned an overall profit for them.
I don't follow your profitable logic because market size is far more important than immediate profitability for Microsoft. MS looses market size and relevance due to smartphones, pads and content services. They aren't suffering losses but their position is in danger.
In such a situation it would be really strange to choose short term profitability over endangering their market size. Endangering their console market could also directly affect the relevance of the DX11 technology which would have an impact on their OS market too.
What is clear is that the overly complicated $500-600 console is dead. I expect both consoles to launch at $399 for the high-end SKU.