So, what is Halo Reach missing?
Custom Game Browser
6-8 player Firefight
6 player coop SP (?)
Time / Action based spawns in Forge
Master Chief
Kitchen Sink
Flying Unicorns
MLAA
3D Output
Ok, I just lost interest.
More seriously, as I do read a lot of "they couldn't pack more in!" posts on other sites, here are things I would really like to see. This is my pre-release pre-emptive "this game COULD have more" list
Reach is looking amazing, but it could be amazing-er-er if Bungie were not so lazy
* MP Bots. In MP. If FF: Versus allowed more players this wouldn't be the end of the world, especially with FF on MP maps... anyhow, I would enjoy this feature for local MP.
* A Browser for active custom games. Just like the PC. Hit the "custom game" filter and browse games in progress. A small note about player count (open/max), ping, locked, map, if modified, and rules (CTF, Slayer, etc) with the option to see "Advanced" info (fuller rule details). Would have been VERY simple. Promised for Halo 3 and retracted at launch. Booh!
* 6 player FireFight Versus. 8 would be nice, but I think 6 would be enough for super duper loooong legs. 4 Spartans vs. 2 Elites + Covenant sounds more balanced and fun. I will be doing a bit of 3v1 and laughing at my foes as I mow down 3 Spartans BUT a couple more players would have made it epic.
* Ahem... playing as an Elite against Spartans in Coop Campaign. I know, this is reaching... but this is REACH! I am dreaming of crossplayer in a relevant game. I can dream, right?
* The ability to carry multiple AAs. Mainly a wish for custom games. Hitting Dpad to cycle through AAs would have been so sweetly Crysis like!
* More robust custom game rule changes / Forge. Phases objects in Forge look great and the budgets are large. Maps are huge. But some more tools (ala Far Cry 2) would have been great. But more importantly is some game logic. They have a LOT of MP rules to adjust but a simple, "If / Then" system would be awesome. "If A is captures, B becomes capturable."
* No Forging Fire Fight maps.
* Real MSAA. I can live with just-shy-of-HD. I can live with the filtering shown. But real AA, not temporal, would have been nice.
* Higher online MP cap. I want a BF clone in the Haloverse!!! Dedicated servers while you're at it! But seriously, I have a 20Mb connection (10Mb upstream). If I want 24-32 players in a custom match pleeeease let me! Some basic squad tools would be nice too.
* On those squad controls... they are having HUGE battles. One thing about Spartan lore is they are commanding units. I don't want GRAW, but a basic ROSE to select a unit/group and tell them to group/spreadout/fallback/attack would be nice. Telling all my guys to flanks from the left and using cloak to go to the right would be too sweet!
But yes, so far very impressive. I wish it came out 2 months ago. There have been 2 games I have paused on getting because I know once Reach comes I won't be playing anything for a while.
So,
constructively, what are things people would have liked to see in Reach that are not included? Little things or big things ...