(((interference)))
Veteran
Nope. Guns and armor look great. Not as good as the VGA trailer, of course.
And it is comparable to games like KZ2, now.
I just dont think it's going to look as good as the VGA trailer or maybe KZ2, because it's a wide open game. But it still looks good. If anything the weapon models and armor are the strong points, the environments are what can look a little bland in MP imo. It doesn't lather on the postprocessing like KZ2.
I'm just thrilled with how Reach looks. But if anything it makes me question further why Bungie did essentially Halo 2 HD for Halo 3. There's no reason Halo3 couldn't have been as good as Reach graphically in 2007 imo.
I dunno, I feel the opposite, I was thrilled with how it looked in the VGA trailer but increasingly it's looking more and more like Halo 3.5 - ie. a graphical evolution rather than the drastic improvement a 'new' engine would suggest.
And I don't think anyone can say the gun models are comparable to KZ2, MW2 perhaps, but KZ2's guns are photorealistic, the shader detail is incredible, Reach guns look plastic by comparison. I'm not sure whether the graphical shortcomings are due to the quality of Bungie's artists or the engine. I'm inclined to say the former due to the horrendous character designs of previous games. Their concept art is always great but suffers in the translation to 3D.
Why did they get rid of all the post processing effects that made the VGA trailer (and the likes of Gears/KZ2) look great? And gave Reach a darker, grittier feel that Bungie is supposed to be going for.
Also keep in mind that all the screens we've seen so far have been supersampled and we have yet to see the jaggies that completely ruined Halo 3's visuals. Besides a measly resolution boost they haven't even been able to fix this like they said they would.
I have just gotten my hands on Assassin Creed 1 for the first time and am shocked at how incredible it looks nearly 3 years on, incredible lighting, vast environments, loads of characters, incredible texturing on buildings and all with 2xMSAA.
Halo 3 came out the same time, was a platform exclusive and does not look anywhere
as good as AC1 and unlike KZ2, Gears, COD etc AC1 does have huge, open environments so it's a fair comparison.
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