At first I was pretty disappointed, but the more I look at the pics the more I like them.
The gun models look majorly upgraded. You can really see it in this pic http://photos-c.ak.fbcdn.net/hphoto..._324536110726_540780726_9649509_6458696_n.jpg
OTOH the mountain in another pic looks terrible.
Anybody like to take a crack on if they're still using the same weird/costly lighting system they did in 3?
I didn't really expect it to look any better than H3 does. The shots are too blurry to make out any details, I guess it'll be the game play that carries it not the graphics.
From all the rumours I've read, this is meant to be using features of a new Xbox engine that would be taking more advantage of the Xbox 360's MT capabilities.
Reach is meant to be the game that really shows the 360's graphics capabilities.
Then again, could all be rumours. Still...promising
What does the "MT" stand for? Just curious...
I think the detail on the weapons shows a phenominal upgrade, and even though its a blurrycam offscreen shot I still think the lighting looks awesome in those pics. Very natural and realistic
I never really liked the direction that Bungie took Halo after the first one, but I'm certainly glad this is a new and fresh take on the franchise. This one's certainly on my radar
I'm not that sure about that, Bungies spend a lot of time in "ironing" their game before shipping. I don't know when the beta is to occur in 2010 but I don't expect lot of improvements from now to the Beta and none from the beta to release. Anyway those shot don't say much of the improvements tho.Well, the gun models visually are already a big improvement over Halo 3's and im expecting this game to look much better then Halo 3 does.This game will have amazing graphics and gameplay and what we saw is from a very early version of the game.I also found out that you can sprint in Reach and that it will have some sort of "perks" system as well.Can't wait to see more..
From all the rumours I've read, this is meant to be using features of a new Xbox engine that would be taking more advantage of the Xbox 360's MT capabilities.
Reach is meant to be the game that really shows the 360's graphics capabilities.
Then again, could all be rumours. Still...promising
I'm not that sure about that, Bungies spend a lot of time in "ironing" their game before shipping. I don't know when the beta is to occur in 2010 but I don't expect lot of improvements from now to the Beta and none from the beta to release. Anyway those shot don't say much of the improvements tho.
I want more
The big weakness for Halo3 was artwork... mostly the characters, and some environment art. There's a lot of difference between, say, the first jungle level and the later forest level on the Ark; or between the Flood infected ships and some of the artificial interiors like Crow's nest or some Halo structures.
Image quality suffered from sub-HD + no AA, lack of AF, limited fade distance for shadows, and some other ugly stuff like fading in distant enemies using alpha coverage.
If they can fix the IQ, create world-class art, keep the quality of lighting and increase overall scale and detail, then Reach can end up looking very good...
The big weakness for Halo3 was artwork... mostly the characters, and some environment art. There's a lot of difference between, say, the first jungle level and the later forest level on the Ark; or between the Flood infected ships and some of the artificial interiors like Crow's nest or some Halo structures.
What I wanted to ask you: can you really classify 'good' and 'bad' art?
Yes. Halo 3 humans, especially heads, are an example of bad artwork.