I sent a email to Valve asking about A.A. and tiling and got a response.
So it will have A.A. but it won't be using the tiling method.
Incase you're answering questions about engine technology on the next-gen consoles, I was wondering if Source on the XB360 will use tiling to fit into the 10mb of eDRAM for 4x A.A.?
Valve response
We're doing our AA a different way - tiling is not a very good way to spend perf to get visual quality
So it will have A.A. but it won't be using the tiling method.