* Note: "Radeon 9600" is actually Radeon 9600 PRO
** Further Notes: Resolution is 1024x768, no extra feature utilisation (AA/AF). Demo used is all the E3 demos, with the results averaged.
The Way Its Meant To Be Played.Gnep said:Gotta love the "bang per buck" chart...
interesting though.
Is this a "TWIMTBP" game?
Gnep
Chalnoth said:already posted in regards to this.
I'll post again:
In order for a general trend to be apparent, it must be visible in at least three games that are primarily designed for the PC that make use of DX9-level shaders (OpenGL or Direct3D, but since I expect differences between the API's, it would be better if all three used the same API).
Tahir said:This benchmark is irrelevant. Resistance is futile.
Someone is going to say very soon, 'perhaps ATI tweaked their drivers for this benchmark/game.' Or words to those effect.
Typedef Enum said:Those (Kyle, you know who you are) who insisted that synthetic benchmarks were basically worthless because they do not have any bearing any "real" games should stand up and admit the error in their ways.
Ditto, but I doubt it'll happen.Joe DeFuria said:If Kyle actually admits he was wrong, I might actually visit his site again.
digitalwanderer said:But if nothing else, [H]'s reaction to this should be interesting to say the least...
(I'm DEFINATELY enjoying this too much!)