33:57? which video?
The very long presentation of gt7. The one with love stream chat playback includes
33:57? which video?
The very long presentation of gt7. The one with love stream chat playback includes
Havent seen it in the game, but maybe its the flag of monaco (which has a history in F1 and currently a driver) they look near identical.Indonesia flag
Is it? 60fps with dynamic weather and how many cars on screen on real or realistic looking racing tracks sounds like a good achievement to me.Visually quite disappointing considering what other cross gen racers have achieved while having to develop 5 builds as opposed to 3.
Visually quite disappointing considering what other cross gen racers have achieved while having to develop 5 builds as opposed to 3.
Is it? 60fps with dynamic weather and how many cars on screen on real or realistic looking racing tracks sounds like a good achievement to me.
It doesnt have the liberties of Forza. And to be honest Forza's realistic racing tracks dont look all that better because these tracks arent the most interesting in terms of art and scenery.
But I wonder what else is there to add in a racing circuit. They look sterile in real life too.It kinda depends to wich game you compare it The game dosent look bad at all, i think we have been spoiled a bit. Personally i feel that some aspects looks great (cars, lightning) but overall picture looks very sterile and empty. Maybe they are suffering from same mistakes as 343 with halo infinite, bad decisions, multiple engine changes etc. I am fully confident that next GT will knock us down visually.
imo Dragon Trail Seaside doesn't look like from internal procedural course maker as have quite uniqe corners, also some real tracks has worse vegetation like Bathurst with 2d bushes and low textures env (interesting if it will be improved on gt7).Some tracks look like they obviously used their internal procedural course maker to quickly make content for the game (High Speed Ring stands out as looking underwhelming and has course maker visuals). Dragon Trail looks like a straight port from GTSport with its awful vegetation. PD really should get some outsource help to get more man-power in making next-gen assets rather than porting over PS4 stuff.
also great feture that big track lilke Nordschleife, where one part can be wet and the other dry, funny was on one of gtsport streamer chat and he said he hoping for this feature and I wrote nah, doubt it will be so deep and here we even got weather map ;dI really liked the bit about the track getting wet then drying after the rain stops and the cars go through it(timestamped below)
But I wonder what else is there to add in a racing circuit. They look sterile in real life too.
2014. Never forget
That's a whole lot better.they improved infamous far view details of High Speed Ring
its still crossgen but some aspects like weather are surprisingly deep (tough disappointing rain only on selected tracks)That's a whole lot better.
Watching the State of Play, I'm still seeing lots of scenery aspects that are jarringly lackluster, though. Like, it's still painfully cross-gen looking in many ways.
Honestly, people going gaga over this - I really dont get it. It looks like a pretty tame, yet welcome return to a traditional GT game. I'm excited about that, but people are acting like this is some giant leap and it's really....not. I think so many people have just kind of lost perspective and are getting overhyped since the last 'proper' GT was back on the PS3. So this feels a lot more fresh and new, when most everything shown kind of isn't.
EDIT: And no, it's not just cuz scenery is inherently uninteresting at many tracks. I'm talking the technical aspects of the scenery itself. You can still make a boring scene look great from a technical perspective.
Maybe they are suffering from same mistakes as 343 with halo infinite, bad decisions, multiple engine changes etc. I am fully confident that next GT will knock us down visually.
Honestly, people going gaga over this - I really dont get it.