It seems reasonable that Nvidia's G70 will have 24 pipes @ ~450Mhz, which depending on how you count, allows it to execute up to 42 billion shader ops/s (dual issue vector, dual issue scalar * 24 * 450Mhz) vs XB360's 48 billion. (except that the R500's alu ops are independent, and GF6's are dependent on shader code) However, it will have much superior fillrate which made aid global illumination and shadowing algorithms. e.g. if you need to render shadow buffers, stencils, cube map RT's, being able to fill fast is important, and long fast shaders won't allow you to do such lighting.
However, it would seem strange for Sony to just put a G70 which is a refreshed GF6 into the PS3. Since CELL is so great at processing vertices, it would make more sense to rip out the vertex shaders and video decoding circuitry, and use the die space for eDRAM or more pipes. Moreover, I would expect a PS3 GPU to be on .09um not .11m.
That means to me, there is no way in hell the PS3 can be launched in 2005. NVidia needs all year to get the GPU ready. I think we would have heard about a tape out of another non-G70 sample by now.
Somehow I expect current PS3 E3 demos will be on GF6 Ultra or G70 prototype, but that the final PS3 will have a completely different GPU.
Finally, could Sony do something really insane and put SLI'ed GPUs in their console?
However, it would seem strange for Sony to just put a G70 which is a refreshed GF6 into the PS3. Since CELL is so great at processing vertices, it would make more sense to rip out the vertex shaders and video decoding circuitry, and use the die space for eDRAM or more pipes. Moreover, I would expect a PS3 GPU to be on .09um not .11m.
That means to me, there is no way in hell the PS3 can be launched in 2005. NVidia needs all year to get the GPU ready. I think we would have heard about a tape out of another non-G70 sample by now.
Somehow I expect current PS3 E3 demos will be on GF6 Ultra or G70 prototype, but that the final PS3 will have a completely different GPU.
Finally, could Sony do something really insane and put SLI'ed GPUs in their console?