I think GoW3 with it's not-quite-60fps (
) did quite well against Uncharted 2 & 3, even KillZone 2 & 3 back then. I still think it was one of the prettiest games of last generation. It probably achieved that because of the way the camera system was fixed and predictable. Because the characters were also quite small, I also assume they were using quite a bit of lower polygon models for most of it, only to switch to more detailed ones for the special combo-moves when the camera would zoom up close. And lets face it; The whole game was just one marvelous set-piece. No exploration, very narrow path of where you could actually go and where most battles took place. But this also gave the ability to create a spectacle. Just about any battle in GoW3 was. The boss fights were just the tip of the ice berg so to speak.
So yes, naturally, I am disappointed when I see the devs seemingly throw the greatest thing about GoW3 (its fast relentless combat against multiple enemies) out the window in favor of more story-driven-intimate-and-realistic gameplay. And the framerate is part of that too. I mean seriously, I know I'm known to be a bit of a framerate fanatic here (psycho or not, at least I'm loyal to that), but if I was a developer and I was about to develop a 'realistic story-driven-game', I'd be aiming for 30fps too. However, if I was about to develop something fast-paced and as relentless as the previous GoW games have been, I'd be targeting 60fps for sure. I think Santa Monica is like that too and in understanding that, I feel they are about to make a very different game that besides Kratos and the plot of involving some ancient mythology and gods will not have much in common with the previous games (from a gameplay perspective).
At the same time, I want to stress that I do think that what they have shown of GoW so far from a purely technological and visual perspective is absolutely stunning. I'm close to saying the most impressive playable thing showed at E3 so far. At times, I was wondering if this might be actually running on even better hardware than just a PS4. It's hard not to be impressed from that perspective, 30fps or not, so if I am voicing any criticism or concern, I'm not trying to troll or be an annoyance - I'm just voicing my disappointment as a fan of GoW3. And for the record, GoW3 was the first God of War game I played - and it was so good, I actually got to play 1 & 2 too (although I never completed them... shame on me). And no, I didn't like Ascension either, even though it's hard to pin point why exactly. Maybe it had to do with ego needing to complete it on the hardest difficulty on my first play through, then getting stuck midway through the game to the point I nearly set my PS3 on fire... talk about stubbornness.