G_ARB_fragment_program
GL_ATI_text_fragment_shader
Looks like things are clearing up on the OpenGL side
Also, in this topic at opengl.org cass from nVidia stated that ATi and nVidia are working together on unified extension for VAR/VAO.
GL_ATI_text_fragment_shader
Looks like things are clearing up on the OpenGL side
Also, in this topic at opengl.org cass from nVidia stated that ATi and nVidia are working together on unified extension for VAR/VAO.