So that's how they created content for this massive game. Other studios, take note. Work smart, not hard, you cruch-crazies.
So that's how they created content for this massive game. Other studios, take note. Work smart, not hard, you cruch-crazies.
Based on sources ... what we know for sure is that employees got forced into doing 6 day work weeks for 2 months. Industry standards will have to get a lot more friendly before I call that crunch.They are not the only one to do this and CDProjekt is with Naughty Dog and Rockstar one of the most heavy crunch studio.
Based on sources ... what we know for sure is that employees got forced into doing 6 day work weeks for 2 months. Industry standards will have to get a lot more friendly before I call that crunch.
See the last mail of the CEO Jsson Schreier posted on twitter, they crunch since end of 2019, nearly one year.
Just to be clear can we agree on this?
- Wronski said they suspended vacations.
- The CEO didn't mention squat of what exactly constituted the extra effort they were putting in.
- The rest is all unnamed sources.
How does the crunch differ from the typical software engineering in usa? Well, at least people crunching have overtime compensation Well, not so many regular sw engineer do those hours, but 10h days are normal, weekends lost here and there.
There was a similar conversation on crunch in the EU over in the Cyberpunk thread. Employment law in the EU is very different to the USA.D Projekt not only pays overtime hours at an increased rate, they also share the profits with the employees, 10% IIRC (which according to some calculations I did it could go as high as 100k). In the case of the latest 6-week crunch, there was a vote at CDP about it and the overwhelming majority of the devs voted in favour..
This I agree with is ridiculous. How do you get no extra pay for overtime?Where as in the US if you're a salary employee, you get no extra pay for extra hours.
CD Projekt not only pays overtime hours at an increased rate, they also share the profits with the employees, 10% IIRC (which according to some calculations I did it could go as high as 100k per employee)
In the case of the latest 6-week crunch, there was a vote at CDP about it and the overwhelming majority of the devs voted in favour.
I don't know about Witcher 2, but there were plenty of CD Projekt devs coming out against Jason Schreier for his latest hitpiece on CD Projekt.
This I agree with is ridiculous. How do you get no extra pay for overtime?
How does that compare to other local temp jobs in the same region?