cheapchips
Veteran
Microsoft have stated that they'll fill gaps in their first party / Gamepass line up with work for hire projects. I'm not sure we've seen much of this strategy materialise yet? (Studios collaborating on internal projects it's own thing)
They've already announce Contraband from Avalanche Studio.
People Can Fly have announce they've entered in a $30-50m deal with MS to develop a game based on an MS IP. The most obvious IP is Gears, since PCF did Judgement.
I think these sort of deals can take a further bit of context from Matt Bootie's comment on MS adjusting to the new 'normal' in development cycles. We could argue what's best release cadence for a game series like Gears. It's probably not the 4-6 years that AAA titles take. The Coalition won't have a Gears title ready in time for the next console launch. If MS wanted that, this is a way to do it.
Edit: Asobo probably fall under this category of deal.
They've already announce Contraband from Avalanche Studio.
People Can Fly have announce they've entered in a $30-50m deal with MS to develop a game based on an MS IP. The most obvious IP is Gears, since PCF did Judgement.
I think these sort of deals can take a further bit of context from Matt Bootie's comment on MS adjusting to the new 'normal' in development cycles. We could argue what's best release cadence for a game series like Gears. It's probably not the 4-6 years that AAA titles take. The Coalition won't have a Gears title ready in time for the next console launch. If MS wanted that, this is a way to do it.
Edit: Asobo probably fall under this category of deal.
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