Operation Mindcrime said:Hmmmmmm, what are the chances of Nvidia rolling out another 3dfx implementation? With SLI out of the way the next board could be the GeForce 7800 RAMPAGE.
It would be really interesting if the 512MB boards were pushed back so that Nvidia could work out a new memory controller. It could be a nice, single card alternative to SLI. Mmmmmmm, 2-4 6800U GPUs and 512mb-1gb of DDR3 or DDR4 memory. If they manage to get the heat under control it could be done without needing much more PCB area or a heatsink from hell...
Well, it is conceivable that there are situations where you wouldn't want to do this, however. That is to say, if you have some software that is designed for a unified architecture, it is conceivable that there will be some shaders that just don't entirely fit the pixel shader or vertex shader paradigm very well (i.e. a mixture of the two).DemoCoder said:An architecture with separate VS and PS units could still loop back data between stages, without neccessarily sharing the units.
In the transition from NV10 to NV20, Nvidia kept the register combiner architecture for the pixel pipeline, added a the vertex shader, and made the tex pipeline more configurable and precise, with fp precision. In the transition from NV30 to NV40, Nvidia did away with combiners and made the pixel pipeline almost equal in flexibility and functionality (although still operating in quads) to the vertex pipeline. I read in a 3DGPU article or interview that NV40 was a clean slate design. Architecturally, the scheduling and parallelism is more advanced, the alu's themselves are superscalar, and the number of pipelines were quadrupled. I'd say that NV40 was as radical a jump from NV30 as NV20 was from NV10.Uttar said:The NV40 is clearly NV30 based, want it or not. IMO, the NV10->NV20 jump probably was a bigger one. The NV50, while still sharing much from older generations, was AFAIK supposed to be a bigger architectural revamp.
DemoCoder said:I heard the NV60 and NV70 have been cancelled too.
and R400 and NV50 look very similar:
- long time projects that were suposed to be breakthrough
- both almost SM4.0 but not quite.
- both cancelled
- both became the basis for major architectural shifts in technology
cho said:in fact , there was not any project named as NV50, and NVIDIA will not use NVXX as a project name anymore .