Well, now that I've gotten to play it a bit, not only am I not disappointed, I'm REALLY impressed.
This isn't just some quickly put together game to try to cash in on the Gears franchise, it's a game that is not only well thought out but executed very well.
As the DF video mentions, it has the feel of a turn based Dawn of War 2. The combat is satisfying and flows well. Enemies have the ability to come at you with swarm like movements. It breaks away from feeling like each enemy is taking it's turn in order even if it's still basically doing that. Basically swarms feel like they are swarming you en masse. The larger units still move one at a time to give them a feeling of weight and importance.
It all comes together to make the game feel more "action like" than you would expect a turn based game to feel. It's extremely satisfying to prepare a layered overwatch killing field and then have a swarm of enemies rush into it and get absolutely mowed down.
The game is also more focused, again like Dawn of War 2, with a main mission storyline with side missions sprinkled between main missions.
There's also a lot of unit customizations when it comes to how units look, although weapons are specific to each class of soldier. This goes so far as to include renaming any soldier within the game. However, visual customization is more limited for the "Heroes" of the game and you can't rename them.
Overall, so far, it's extremely good.
Oh, and getting to hear Augustus "Cole Train" Cole yell out, "WOOOOO!" when using the intimidate skill? Priceless.
Regards,
SB