Silent_Buddha
Legend
Creating the thread here in the PC forum so I don't clutter the console one with PC specific things.
The new NV driver for Gears 5 has significantly improved performance, I'm still testing, but I'm now able to bump shadows up to ultra while still keeping a basically locked 60 FPS on a 1070 (average minimum framerate of ~58.9) at 2560x1600 in a window.
Bumping Volumetric Fog to Ultra see's too big of a hit still, however. Average Minimum drops to ~57.8. So I'll keep that on high.
Everything else on Ultra except for AO (medium) and turning off the effects that I don't like (motion blur, DoF, and lens flare).
The important thing is going to be gameplay though. AO was originally on High when I benched before but that proved too laggy in actual game play with framerates occasionally dropping into the high 40's/low 50's despite the benchmark saying the average minimum would be ~59. Turning that down to medium allowed gameplay to basically be a locked 60. It'll never lock to 60 as loading in a lot of data still makes the framerate drop occasionally in game.
Regards,
SB
The new NV driver for Gears 5 has significantly improved performance, I'm still testing, but I'm now able to bump shadows up to ultra while still keeping a basically locked 60 FPS on a 1070 (average minimum framerate of ~58.9) at 2560x1600 in a window.
Bumping Volumetric Fog to Ultra see's too big of a hit still, however. Average Minimum drops to ~57.8. So I'll keep that on high.
Everything else on Ultra except for AO (medium) and turning off the effects that I don't like (motion blur, DoF, and lens flare).
The important thing is going to be gameplay though. AO was originally on High when I benched before but that proved too laggy in actual game play with framerates occasionally dropping into the high 40's/low 50's despite the benchmark saying the average minimum would be ~59. Turning that down to medium allowed gameplay to basically be a locked 60. It'll never lock to 60 as loading in a lot of data still makes the framerate drop occasionally in game.
Regards,
SB