Just saw Silence and felt we should keep track. Games now are definitely getting good enough in realtime to match some CGI stuff.
The Tomorrow Children is well known by now.
The Tomorrow Children is well known by now.
It does look damn good.
perhaps I am mistakenThe EG article that introduced me says it is, but they could be wrong.
http://www.eurogamer.net/articles/2...e-silence-the-whispered-world-2-headed-to-ps4
PS Blog
http://blog.us.playstation.com/2015/01/23/silence-the-whispered-world-2-coming-soon-to-ps4/
Also has screenshots. Maybe you're thinking of Silence 1?
Ryse isn't too far off. Some day, very soon.. we will get there. Toy Story graphics quality in real time.I think Ryse: Son of Rome and The Order: 1886 are the only ones that click in my head when I think about CGI looking games. Quantum Break is also another one but Remedy seriously need to release more new footage.
Just saw Silence and felt we should keep track. Games now are definitely getting good enough in realtime to match some CGI stuff.
The Tomorrow Children is well known by now.
Toy Story graphics quality in real time.
I gotta go, so I'll be concise. The wolf in The Witcher 3 is particularly impressive, the fur is just almost perfect.I haven't watched it in a while but aren't there some aspects in Toy Story that are good and some that are bad compared to today? The fur was less than flattering (monsters inc fixed that) and if the wolf demo of the witcher 3 is any indication things can be done better today. The poly count according to a quick google is 5-6m/frame and I think I:SS regularly does 10m+. Let me find something....
http://suckerpunch.playstation.com/images/stories/GDC14_infamous_second_son_engine_postmortem.pdf
Page 69 - http://i.imgur.com/EddAyBc.png
Bad pic but the bear that turned into Lotso in 3 hasn't stood the test of time - http://vignette1.wikia.nocookie.net...lylotso.jpg/revision/latest?cb=20111108211809
There are obviously things that still look good and are out of reach but doing that plasticy aesthetic you'll be able to have a good go. Toy Story 2 on the other hand is still impressive imo. I think I'll watch both again.
Well, I played Toy Story the videogame on my Xbox 360 and it still had a long way to go, despite the somewhat static environment. That's why Toy Story was still the standard for me. Frozen is the thing these days, I think?The whole 'toy story graphics' expression in relation to how realtime graphics should be targeting CGI needs updating, big time.
Real time graphics have already surpassed Toy story, at least in some instances. And perhaps with less accurate lighting. We should be striving for much higher targets. Say, Finding Nemo. Or any number of much more impressive CGI movies than the now-ancient Toy Story.
GCI is a moving target. For me, the linked trailer was visually on a par with something created by an animation studio for an animated short or such, save for the animation. I'd say that's my definition - does a game look like it could be an offline render these days? Some of the suggested games like The Order and Ryse definitely have their moments.The video posted on here was the first time I saw KZ2 in many years and I'm shocked at how dated it now looks. At the time, I thought it was as close to CGI as it got. Some really nice effects but it really didn't age well.
There is a harsh transition in quality though that occurs when the boy turns away from the door to sit with his sister.