GameCube update

Kill_Jade said:
Donkey Konga 3? where is DK 2 :?:
Released in Japan last fall, US release this spring.

Say what you will about Nintendo's reliance on classic IPs, but at least they're supporting GameCube up till the bitter end. That's more than I can say for any Sega system.
 
Evil_Cloud said:
Guden Oden said:
Wake me when Nintendo does something NEW...

*YYYYAAAAAWWWWWNNNNN*

Realistic Zelda?
Baseball Mario?
New Biohazard concept?

;)


Nintendo representative at a press conference:
This year is going to be Nintendo's year, we have a new Zelda but it's better. And it looks different.
And Mario, but this time he plays baseball!!
And Biohazard? I mean, you wanted the proof that N is not for kids!? There you go!
 
london-boy said:
Bitter end? There's an end now? And it's bitter too? Did i miss anything?
The shockingly steep decline from N64? You missed it?

Don't worry though, despite their recent American comback, Microsoft is really in the same boat. In fact, Xbox and GC seem to have almost split N64's sizable market rather than expand on their own. Seemingly, Microsoft's entry into the console space has only made Sony stronger and Sony's competition weaker thus far... mission accomplished Project Midway!
 
london-boy said:
Oh.
I thought you meant a decline from that decline. I think the decline has been constant since N64. A stable decline.
Well looking at the overall trend in hindsight sure, but most expected GC to actually outperform N64 upfront. That's what the clean architecture, cheap media and new 3rd party friendy Nintendo were suppossed to accomplish.

And really the decline started with NES, Nintendo's consistantly been losing marketshare since about 1990... though obviously that's not true for all regions. N64 actually outsold SNES in America for example.
 
jarrod said:
london-boy said:
Oh.
I thought you meant a decline from that decline. I think the decline has been constant since N64. A stable decline.
Well looking at the overall trend in hindsight sure, but most expected GC to actually outperform N64 upfront. That's what the clean architecture, cheap media and new 3rd party friendy Nintendo were suppossed to accomplish.

And really the decline started with NES, Nintendo's consistantly been losing marketshare since about 1990... though obviously that's not true for all regions. N64 actually outsold SNES in America for example.

You're bound to lose market share if you have 100% of the market then new people come along...
Although i agree that people need to renew themselves in order to stay alive in business, and N still hasn't been able to do that.
 
The GameCube wasn't being adopted by the dorm-room deathmatching, GoldenEye market, so it was never on track to reclaim the full N64 audience. That segment would've been up for grabs for PS2 growth, but Xbox has made use of it instead.
 
Shame the Xbox never got the games that made PS2 so successful. I'm sure that if it had some of the major franchises PS2 has, Nintendo would not be happy today. The Xbox has been floating on one major franchise (Halo) and some other OK franchises, and worldwide has done as well as GC with its masterpieces.

I think that's saying something.
 
Lazy8s said:
The GameCube wasn't being adopted by the dorm-room deathmatching, GoldenEye market, so it was never on track to reclaim the full N64 audience. That segment would've been up for grabs for PS2 growth, but Xbox has made use of it instead.

I will have you know we played plenty of Timesplitters 2 and Monkey Ball in our dorm rooms (oh wait I guess I don't encompass all of those people :p).

Though since leaving campus housing that doesn't really happen much unfortunately :(

But, very few people have GCN's, lots of people had PS2's which well sucks for party games kinda, and more Halo was being played on the few people who had XBox's. (Heh my current roommate got an XBox thinking we swap to playing games on it instead of the GCN but never happened, unfortunate how many mediocre games the XBox has and very few great ones (there are a few though))
 
jarrod said:
Say what you will about Nintendo's reliance on classic IPs, but at least they're supporting GameCube up till the bitter end. That's more than I can say for any Sega system.


It's still commercially viable to put these big games out on the Cube, or Nintendo wouldn't do it. How can that be the bitter end? I'm not inclined to commend them for a trickle of releases little more than three years after the system came out. And what's with the (misjudged, IMO) comparison to Sega?

Sega was releasing Saturn games in Europe and America in tiny numbers "at the end", in 1998. I think Panzer Dragoon Saga had a production run of several thousand units for each respective territory. Have Nintendo released a N64 or GC game in such low numbers, for such a low active userbase? And even after the end of Sega's ill fated home hardware adventures, Rez came out on the DC in early 2002, a year after the machine had been officially scrapped (and to fairly low sales). That's quite a while after what could be considered "the bitter end".

The point is, massive companies don't release games to be kind, they do it to make money, or at the very least recover costs and limit losses. Nintendo are the masters of making money, and they can be quite ruthless. The day Nintendo commision an expensive console game - with no hope of making a profit - just to be kind to a few straggling gamers on a system that's ceased production, I might stop viewing them in the same light I do every other hardware vendor and game publisher...

[Edit] Not wanting to seem negative there jarrod, I just don't have a cuddly, friendly image of Nintendo, or any of the other big players![/edit]
 
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