Tkumpathenurple
Veteran
I was just reading through the Kingdom Come Deliverance thread, and its save system came up.
I've also recently started Dragon's Dogma and, after playing a fair amount of FFXV, I'm having to adapt to the former game's save system.
Final Fantasy XV, much like The Witcher 3, allows you to save whenever you want. This is my preferred system, because I keep about 10 saves and rotate through them every hour e.g. once I've played for an hour past my most recent save, I make a new one or overwrite the oldest.
In Dragon's Dogma, I can only save by sleeping at an inn or entering/exiting a settlement. It's okay, but I prefer the freedom to choose my own saves.
So, who likes what, and why?
I've also recently started Dragon's Dogma and, after playing a fair amount of FFXV, I'm having to adapt to the former game's save system.
Final Fantasy XV, much like The Witcher 3, allows you to save whenever you want. This is my preferred system, because I keep about 10 saves and rotate through them every hour e.g. once I've played for an hour past my most recent save, I make a new one or overwrite the oldest.
In Dragon's Dogma, I can only save by sleeping at an inn or entering/exiting a settlement. It's okay, but I prefer the freedom to choose my own saves.
So, who likes what, and why?