1. Six-Axis support - sorry, I haven't found one good use for it yet. It's buggy, imprecise and I generally hate it. I know some swear by it, but it ain't for me (and conversely - I actually enjoy using a Wii-mote)
2. Inconsistency between cutscenes and gameplay (i.e. you're using x gun during gameplay - but when you flip to a cutscene (prerendered or realtime) - you're using a new weapon, or worse, none at all)
3. Rubberband AI in driving games - I'm sure it's already on this list somewhere -but it annoys the piss outta me
4. Using any button to "start" a game other than the goddamn start button. Metal Gear games previous to 4 suffered from this, and i'd constantly end up goingn back a menu instead of going forward
5. Racing games with no dmg model. Hell - half the reason I bought your game was to see what happens when a 60k car goes end-over end at 100mph.
6. 20-year old fighting games that don't have a moves list in the pause menu - seriously, I know I can go online and print out a FAQ for my Mortal Kombat II fatalities - but I dont' wanna wast the paper and my memory sucks ass - so give an old guy a break
7. Ad-logo splash screens for GOD AND EVERYONE who every might have contributed to the design of the game. Anyone played Crysis? You know what I'm talking about right? There are 5 seperate splash ad's before the game starts
8. OH OH OH!! AND THIS PISSES ME OFF!! Relatively new high-tech games which use prerenderd movies (and that's okay by the way) which are rendered at 640*480 - is it TOO much to ask to include movies at at least 720p?
9. Movie based video game - alright - I'm running out of material - but these (as a whole) just suck
10. Anytime a console asks me where I want to create or store my save data knowing damn well that I only have one storage device (fine, this may be a console thing - but jesus - if there's ONLY a HDD installed - why ask me over and over?)
11. Auto-aim in first person shooters on consoles. If you can't make the analog stick precise enough to aim effectively - just don't make the goddamn game on the console
12. Boobs/Jubble-physics - no, I'm not gay - I actually like boobs - I just don't need to see the grand-canyon clevage in EVERY SINGLE game that comes out. Games have made this wierd progression to becoming more and more like watching Spike-TV
I certainly don't want to spend an extra $10 on games because part of the development cost was to perfect the boob-o-matic physics code - what are we all 13?
13. And what the hell happened to split-screen multiplayer? When did we just stop doing it? Yes, I realize I can play games online, but soemtimes I want to play with the douchebag sitting in my living room - and not the annonymous douchebags on the internet
14. Dunno if this is a design-choice, but unnecessary Vulgarity. I get if someone get's shot in the groin, that they probably wouldn't say "dang-it" but come on - it's like someone found the S and F words and decided that every single game character would use them as much as possible (take a look at somethign like Saints Row to see what I mean)
15. In game advertising for games I'm paying $60 for. If I'm paying a premium on price - I shouldn't have to sit through your cost recovery effort. There's a difference between being profitable and being a whore
16. Any game that forces you to turn your analog sticks (counter/clock-wise) as fast as you can. I dunno about you, but I'm not too happy about potentially screwing up my $60 controller
17. Stuff that doesn't make sense outside the context of the game. I can't really go into every instance that pisses me off - but I'll give you an example. So - you're playing Castlevania - your health is low, and you use your whip to shatter a piece of brick-wall and a pork-chop falls out that you scarff down and restores your health to full. Nuff' said
18. Super-meters or power bars that go off when full - as opposed to you triggering the reaction. Nothing better than going GODLIKE on an empty room with one bad guy at 1/3 health
19. Anytime there's a branching conversation tree - where you pick two unique options that end with a similar result. Ok, if I took the time and consideration to differentiate which response to you - at least do me the courtesy of having unique responses to each
20. ANytime a game has to TELL you what to do. I'll give you an example - look at Jerhico, there's this wierd system where button-press events come up during gameplay but you're not prompted to do anything. You have to DIE, then the game give you a hint as to how to complete the section. I got into a firefight where I had to take out some baddies with a grenade, but a special grendade that I wasn't told about and had to press an arbitrary button to use (triangle) - but I wasn't told when or how to use it! I had to die, then have the fucking game come back and tell me that I should use the special grenade by using triangle - well excuse the piss outta me for not being psychic and knowing I was supposed to press an arbitrary button to make an arbitray action happen
Jack