yes thats true, a couple of years ago or in a couple years would be right, then again MSONY mightnt release new consoles until 2014 (as it looks like the wiiU aint gonna be a threat) and theyre making money of the current ones
A/ it'll be cheaper for the end user. B/look at the PS360, try running that level of graphics on a PC of the same spec, impossible
id assume that would bring in alot of customers, and perhaps other devs would follow suit and support the platform.
So what are projected specs for the Steambox?
I kind of expect it to be slightly ahead of the consoles at debut and them to push out an annual update that will basically crush the current console cycle.
If they price it competitively (~$400 or less), I don't see how the current console cycle can survive.
I expect a nvidia GPU if they want reliable linux gaming, then on the CPU side a FX 4300 is decent, or maybe a FX 6300 but to AMD, this is like bad PR saying their APU sucks.
But I think you need a CPU on the safe side regarding amount of cores and threads. Here an i3 Ivy Bridge does the job relatively well, it's only two cores but four threads and the top performance so it's usable on games that "need four cores". It also uses a lot less power.
So, i3 and GTX 650 ti is my guess. 650 ti is around 100 watts (110 watts) and i3 around 50W, and you gain "Optimus". (Well, not really, under Linux it works only if you reboot, and the kernel devs have blocked the use to proprietary blobs of new API that would have allowed it to run, only GPL code can use the new features).
Maybe a custom mobo with a desktop i3 variant and a GK106 GPU integrated in the manner of laptop parts. 8GB memory for cheap and a nice fat HDD standard. For once : no optical needed.
this has to be upgradable to compete with consoles !
http://en.wikipedia.org/wiki/Talk%3ARSX_'Reality_Synthesizer'
does RSX has dx 10 capabilities ?
hmmm, not sure if seriousand all software is optimized on a specify hardware.
As far as graphics go, it seems that Valve enjoys a tighter relationship with AMD,...
I hope it succeeds. But I won't invest in a Linux based gaming PC unless the vast majority of third party PC games come with day one support on linux.
Noone is asking you to purchase it on release though...
Unless they've already convinced some others to start porting to Linux. You never know. Consoles tend to launch with very small libraries of games, and it isn't until year 2 that the library really gets a lot of games. In this case, you're comparing more with PC, so I guess that does hurt it a bit, but this is obviously aimed at people who do not want to buy a gaming pc.
Noone is asking you to purchase it on release though...
Unless they've already convinced some others to start porting to Linux. You never know. Consoles tend to launch with very small libraries of games, and it isn't until year 2 that the library really gets a lot of games. In this case, you're comparing more with PC, so I guess that does hurt it a bit, but this is obviously aimed at people who do not want to buy a gaming pc.
Cost reductions is an interesting point. Will PC want to buy a Steam "console" at relatively the same price two or three years after launch, especially if it isn't that cheap to begin with. Maybe they'll make it really cheap, but have a 3 year life-cycle, rather than 5+ like a traditional console. That's still longer than the average gaming PC goes without an upgrade. Maybe it would have upgrade-able hardware, but the upgrades will be fixed upgrades. As in, there will be a particular Steam console gpu upgrade, but you can't just plug in any gpu you want. Lots of interesting questions to be answered.