It's a PSN game from SCE, maybe the next title from the developers of flOw?
http://www.jp.playstation.com/tgs2007/ps3/titles/sce_flower.html
http://www.jp.playstation.com/tgs2007/ps3/titles/sce_flower.html
It would be interesting if you controlled the gusts of wind. Although to what ends...What am I in this "game"? A petal?
It's a PSN game from SCE, maybe the next title from the developers of flOw?
http://www.jp.playstation.com/tgs2007/ps3/titles/sce_flower.html
Santiago described the project, which is the spiritual follow up to the popular PlayStation Network game flOw, as thatgamecompany's "first game outside the safety net of academia."
In an interesting move, the developers began with audio, commissioning two musical pieces that set the tone for the project. These tracks, which will likely not be included in the final product, help "get everyone on the same page... doing sample audio tracks to evoke the emotion [will] keep everyone’s work consistent." Before there is even concept art, let alone prototyping, the music "seeps into everyone’s subconscious."
At one point, according to Santiago, Flower "...had magic and abilities, but we ended up removing both of those features because they were just distracting the player from the feeling we were trying to get them to." The full title is expected to be released on the PlayStation Network in 2008.
Flower reviews up to now
1UP: A
gamezine.co.uk: 9/10
totalplaystation.com: 9/10
IGN US: 9/10
D+Pad: 4.5/5
Jolt: 90%
GameCinemaHD: 3.5/4
EuroGamer UK: 8/10
PSU: 6.5
Eurogamer mentions that the reason this is rated an 8 rather than 9 has to do with the price, which is a fair bit higher than Fl0w and you can 'finish' the game in about 90 minutes.
Eurogamer mentions that the reason this is rated an 8 rather than 9 has to do with the price, which is a fair bit higher than Fl0w and you can 'finish' the game in about 90 minutes.
All due respect to Eurogamer, that's horse shit. Price should never factor into a review, IMO. It's up to the consumer to decide if they want to spend the money, the reviewer should tell us about the content, not if they think it's worth it or not.
"Well, we absolutely love this game, we had a ball, it was the greatest thing since sliced bread! But, we think it should have been cheaper, so we knocked it points".
Unacceptable, and unprofessional, though, that is in keeping with Eurogamer tradition (unacceptable, unprofessional behavior). I wouldn't be sad to see them go under.
Are you serious?