MuFu said:I bet the dustbuster amplifies the noise slightly... there must be a sort of resonating chamber/horn effect occuring.
Solid apples-to-apples comparison on the way (in English) all done on an AMD system. While the TC "review" does have some merit to it, I dont think they really got into the meat of the GFFX.
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Chalnoth said:Typedef Enum said:1. ATI product is more quiet
2. ATI product offers better AA implementation
3. ATI product supports higher A.F. levels
4. ATI product is cheaper
5. ATI product historically has better 2D quality
Well, I have a number of reasons to want an FX over the R350:
1. Linux support. I need to work in Linux, and currently I can't on an ATI card.
It's an agpgart issue. It's not entirely ATI's fault, but that doesn't help any.Ante P said:Do you mean that you can't install the drivers from Ati.com or what?
MuFu said:?
[H] reviews have been excellent of late, IMO. I don't see why it would be a bad thing if they reveal it isn't such a disappointment after all. :?
MuFu.
Grall said:Doom,
I seriously doubt the FX fan draws 5-6W, it may spin fast but it isn't very large in diameter. Also it's a radial fan which means the fins are very small, hence it does less work than a propeller-like axial fan found on CPU coolers and such.
I'd be surprised if the fan draws more than half of what you state...
*G*
Chalnoth said:Well, I have a number of reasons to want an FX over the R350:
1. Linux support. I need to work in Linux, and currently I can't on an ATI card.
2. Anisotropic implementation. I really do not like texture aliasing, of which I have noticed more on the 9700 Pro, and the blurring of text in some games is just as bad.
3. Various visual quality issues on the 9700, most likely related to drivers, in various games: z-buffer errors, color banding.
Regarding Morrowind: It's a false accusation in this case that it's a "Z-buffering" issue. It appears like that, but it has nothing to do with the Z buffering resolution. In fact, our resolution is oustanding, much better resolution than most products out there.
However, there was a SW glitch in our fixed function TCL unit (it's now just SW code in our vertex processors) when doing clipping that caused Z errors to be introduced, per polygon. This was identified and fixed in the next driver. It affected multiple programs, and caused "z-looking problems" and some texture issues as well. Beyond Morrowind, there is Mafia and a bunch of other apps, that had minor visual problems, which are now going to be fixed.
2. Anisotropic implementation. I really do not like texture aliasing, of which I have noticed more on the 9700 Pro, and the blurring of text in some games is just as bad.
3. Various visual quality issues on the 9700, most likely related to drivers, in various games: z-buffer errors, color banding.
Doomtropper said:MuFu wrote:
?
[H] reviews have been excellent of late, IMO. I don't see why it would be a bad thing if they reveal it isn't such a disappointment after all.
MuFu.
Thats because of Brent doing the majority of the reviews.