Final Fantasy XV [XO, PS4, PC]

50 minutes of gameplay


So from multi previews it looks like it's more " new players " oriented and appealing to newcomvers. I am excited and afraid at the same time...
That opening though..not really fan of it but well. it's breaking with the old FFs. FFVII intro is still my favorite.
Can't wait to get my hands on it next november. please SE make a Neo mode for this game.
I' m kidna disapointed with the few settings we' ve seen though. No desert, no ice coldy places, only plains and moutains and forests and swamps so far.

..
 
holy shit that is one boring first hour of gameplay!

heck! they even changed the environment of cidney's gas station into barren desert!!

what the hell is going in their minds....
 
Oh wow, Squre just released some awful looking "direct feed" screenshots

X1
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Ps4
image_final_fantasy_xv-32693-2754_0009.jpg

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These are compressed jpeg by the looks of it but still...
 
I' m glad they pushed the release date. not sure what they can do to optimize thigns. Lots of popups and ugly flat textures in those videos.
Looks like they' ve toned down charac models a bit too. Battle system look a bit ckumsy but itneresting....Just wished they d stick to something closer to duscae demo than platinum demo.
 
The graphics in those screenshots are embarrassing to say the least especially comparing to TW3 and Horizon ZD, not to mention sub 1080p. I am more interested in Kingsglaive then the game now, at least the CG would have some consistency in visuals. Man hope the Neo version give it a huge make over with HDR to boot.
 
i wonder, What is their bottleneck?
why the IQ looks that bad.

hopefully the PC version will come ASAP. Their PC screenshot looks so nice looking! Especially the screenshots on Duscae region.
 
I reckon their streaming system is just not efficient, this is almost certainly the engine architect's fault because most open world games these days are excellent looking with dense foliage, very good lighting and good image quality.
 
First 12 minutes of the Kingsglaive movie:


The battle scene from 3:40 was our part :D

Great, I've recently watched the Spirits Within for the second time after all those years. Still looked pleasant to me, I even got used to the lack of SSS ;). This will be nice to compare and see how far we've made it :).
 
Great, I've recently watched the Spirits Within for the second time after all those years. Still looked pleasant to me, I even got used to the lack of SSS ;). This will be nice to compare and see how far we've made it :).

Judging by this

maxresdefault.jpg

116uvq.png


I'd say pretty far. Still, animation looks a bit uncanny, even if it is obviously really good.
 
Judging by this
maxresdefault.jpg

116uvq.png
I'd say pretty far. Still, animation looks a bit uncanny, even if it is obviously really good.

Yeah, I recall Aki's hair being immune to the lack of gravity ;). And true, animation is difficult, I think it probably aged even less gracefully in FF:SW. Funnily though, I think I remember the main character feeling more uncanny to me then than now. Maybe I got used to all the not so canny CG game characters who are starting to reach a similar visual ballpark these days. Still, I think it wins vs real-time on many fronts. Like image quality. And hair obviously, gravity-defying or not ;).
 
I suspect the game looks inconsistent because the development on the PS3 went far and a great deal of assets were reused or upgraded instead of being made from scratch
 
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