With a little communication jujitsu....
The retailers aren't stupid, they'll see the point --which is if the manufacturer hits their allocations, then it will be the individual retailers with their ass hanging out in the breeze if they don't manage well, and communicate effectively, with their allocation.
So it's your position that the pre-order shortage for the 360 is ultimately the responsibility of MS, regardless of any other factors, because MS didn't do a good enough job with the 'communication jujitsu' which would have explained to the masses that every store only has X amount of pre-order units allocated to it, and if they are selling more than that.. take it up with the store, and not MS?
How is this plan of yours supposed to be practically implemented for the PS3?
Sony launches an add compaign that completely informs the consumer that every store has a limited number of pre-order allocations.
Whats step two? The individual stores reveal their pre-order allocations to those wanting to pre-order?
Who makes the decision that EB Games on 23rd street has 15 preorders, but should also expect an additional 10 units to be sold on launch day?
What happens when EB Games sells 25 preorders, with only 15 'guaranteed' from Sony?
What happens when the consumer that purchases Preorder #20, fully aware of Sony's marketing campaign re: preorders, and also fully aware of being #20 out of 15 guaranteed Pre-orders but a promised 25 units, doesn't get his console?
What happens when the consumer walks into EB Games, fully aware of Sony's marketing campaign re: preorders, and also fully aware that the store on 23rd street has 15 preorders guaranteed, but it supposed to get a total of 25 units.. and there aren't any units available because the store on 23rd street decided to sell all 25 units as preorders and not have any in stock?
As far as I'm concerned, these are all the exact same issues that plagued the 360 launch, and they result from a combination of supply/demand, the individual choices made by the indepenent retailers, and the lack of empathy from the consumer toward the retailer trying to juggle the need to sell VS the need to have some actual product.
And I don't see how any thing has changed. Except that there might have been a mandate from Sony to not allow the retailers to offer pre-orders as early as they did with the 360... but that's just guessing.