Fatal Inertial Screens.

not sure the AA is really that extreme, maybe 2xAA or 4xAA, couple that with the downscaled screens I'm not surprised the AA looks almost perfect.

I was just reminded that this is an UE3 game. That being the case we should expect no MSAA. While there are a number of ways to limit edge aliasing, shots of UE3 games with MSAA are almost certainly PR shots due to the performance penalty of MSAA with UE3.
 
I was just reminded that this is an UE3 game. That being the case we should expect no MSAA. While there are a number of ways to limit edge aliasing, shots of UE3 games with MSAA are almost certainly PR shots due to the performance penalty of MSAA with UE3.

Good valid point, I agree. I was comparing the shots we had at moment which were downscaled, compared to the 720p shots Titanio pointed out. Does seem like theres some AA on the 720p shots as well, PR shots? probably. But I did point out that there are some shots without AA as well.
 
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