nAo said:100 CPUs per wafer..
nAo said:Now it's official, I can't count
DeanoC said:Can I just point out the obvious IBM != Sony?
DeanoC said:Can I just point out the obvious IBM != Sony?
IIRC, this FPF session from IBM on the Cell programming model is an updated version of what they gave at the conference where they presented the FFT demo. At that time they only put a reference to the SCEA research GDC presentation about Cell programming, but this time in the FPF presentation it seems IBM added concepts such as Job Queue, streaming etc. to their own presentation. IBM's concern is mainly about Linux and their XLC compiler, so I understand it's different from what SCE pursue, but there should be *some* overlap I assume.DeanoC said:Can I just point out the obvious IBM != Sony?
Shifty Geezer said:From that article
Is this the first time transistor count for XeCPU has been mentioned? I was thinking how that compared to Cell (234 million) as to how power use, cost etc. might compare, but being totally different designs I'm not sure that comparison is mouch use. Save at 70% of the size, it should be roughly 70% the cost
The 165-million transistor chip will run at 3.2GHz
The CPU is an amazing piece of technology, as it's built with 165 million transistors in it, many the size of mere nanometers. IBM had three plants working on the development of the chips.
one said:http://blogs.mercurynews.com/aei/2005/10/ibm_describes_x.html
I remember someone in this forum pointed out when the Xbox 360 patent appeared that those guys on the patent had been behind 3DO M2, which sports dual PowerPC processors, I wonder what they were thinking back in they days when MS went to Intel for Xbox 1? My guess is the original hardcore-gamer-type Xbox team was defeated in corporate politics and those 3DO/WebTV guys resurfaced instead with a new chance.