The images show the Global Illumination technology featured in the game.
I wonder if they are going to use the famous Mega Meshes technology they have invented time ago but polys wise it doesn't seem to be outstanding. (it might be also due to the fact that the pictures are so high-res...)
Non Global Illumination:
Same scene with Global Illumination: Mod edit - replaced with image of full GI, not just skylight
More... No GI:
http://www.lionhead.com/media/28719/Arch_Layers_justAmbientCube.jpg
GI:
http://www.lionhead.com/media/28718/Arch_Layers_final.jpg
More info and pictures here:
http://www.lionhead.com/blog/2014/april/17/dynamic-global-illumination-in-fable-legends/
I wonder if they are going to use the famous Mega Meshes technology they have invented time ago but polys wise it doesn't seem to be outstanding. (it might be also due to the fact that the pictures are so high-res...)
Non Global Illumination:
Same scene with Global Illumination: Mod edit - replaced with image of full GI, not just skylight
More... No GI:
http://www.lionhead.com/media/28719/Arch_Layers_justAmbientCube.jpg
GI:
http://www.lionhead.com/media/28718/Arch_Layers_final.jpg
More info and pictures here:
http://www.lionhead.com/blog/2014/april/17/dynamic-global-illumination-in-fable-legends/