Eurgamer: God of War 2 and GT4 Online (Leaked documents)

Discussion in 'Console Gaming' started by drpepper, Feb 22, 2006.

  1. function

    function None functional
    Legend

    Joined:
    Mar 27, 2003
    Messages:
    5,854
    Likes Received:
    4,410
    Location:
    Wrong thread
    Yep, pulling development from the still profitable Megadrive/Genesis to throw it all into the "toilet diving" Saturn was a SoJ masterstroke. Bless them, they really seemed to like forcing bad decisions (and peripherals) on America and Europe back then.
     
  2. rabidrabbit

    rabidrabbit A Reformed Member
    Legend

    Joined:
    Mar 6, 2003
    Messages:
    5,135
    Likes Received:
    260
    Location:
    Finland
    I guess it'll be sold at a price at which it'll sell well enough.

    Personally, I think it'll be full-price, or what the new games sell today at their lower scale of pricing. For example here you can pay €49-€64 for a new game, funny enough the 1st party games tend to be more on the lower end of the pricing scale. I think GT4 rrp was at the lower end when it released, so GT4 Online Edition will be too if "full-price".

    The GT Prologues were sold at a (slightly) reduced price, and they sold well even though they were very very reduced from the full title, admittedly it was because they were a taster of a highly anticipated game, whereas GT4 Online Edition will be basically an old title with some new features added, thus it might be hardfer to justify a full price.

    The fans will buy it anyway, even with long teeth. And I guess with just some new cars maybe some new tracks and hopefully somewhat improved graphics (though this I doubt) will be just enough for fans who've waited for the online feature.

    If it's sold at full price, it'll surely be labeled a dhameful ripoff in the forums, but if it sells at that price it must be good enough value.
     
  3. tema

    Banned

    Joined:
    Dec 15, 2005
    Messages:
    115
    Likes Received:
    2
    PS3 is backward comp.. people complained about PS2 drought..next gen engines are not easy to make.. :wink: :wink:
     
  4. Platon

    Veteran

    Joined:
    Jul 14, 2005
    Messages:
    1,127
    Likes Received:
    10
    Location:
    Sweden
    But it isn't really the same thing. The PS2 is highly profitable with a huge installbase, so no reason for Sony to "ditch" it, instead, now it is time to milk it as much as possible since during the launch most likely the new hardware will be sold at a loss and if the rumour are true maybe at a really high loss, so they might as well earn some money on their PS2 instead.

    For MS it is not the same thing. The xbox is a money sucking black hole. No reason really to support it, instead concentrate on the new hardware and let their first parties "pave" the way on the new hardware. Selling xboxes now would just make the losses associated with the launch even bigger...
     
  5. London Geezer

    Legend Subscriber

    Joined:
    Apr 13, 2002
    Messages:
    24,151
    Likes Received:
    10,297
    Now now, it's not nearly that bad. Xbox hardware has not been making a loss for a few months as far as i know, so they could still support it very well. It's just different approaches. One is good and the other one is bad.
     
  6. mckmas8808

    Legend

    Joined:
    Mar 8, 2005
    Messages:
    6,744
    Likes Received:
    28
    The thing I don't understand is how can Sony afford to make PS2 and PS3 games? For example how can Sony fund God of War 2 and Grand Turismo 4: Online for the PS2, while making God of War 2 for the PS3?

    If next-gen games cost so much to make, how can Sony afford to make top grade/AAA games for two different systems? How can Sony give Polyphony enough resources to make GT5 and GT4:O and GT:Moblie?
     
  7. Bobbler

    Bobbler Shazbot!
    Veteran

    Joined:
    May 22, 2005
    Messages:
    1,827
    Likes Received:
    29
    Location:
    Minneapolis, MN
    I'd be surprised if GoW2 and GT4:Online realy cost all that much (comparatively speaking, of course) -- the engine should be more or less the same as the previous games, so they'd just need some content creation (it seems in GoW2s case some of that content was worked on for GoW1 but never made it) and for GT4:O, some sort of online infrastructure... not that those aren't going to be a lot of work, but I can't imagine they'll be nearly the work (time/money) that their respective originals took.

    I imagine SCEI(A/J/E/WW/whatever) has a rather large budget also.
     
  8. Moonblade

    Newcomer

    Joined:
    Feb 12, 2006
    Messages:
    219
    Likes Received:
    0
    Location:
    Belgium
    If xbox had more support, it could have a negative effect on xbox360 sales. I think it's important for microsoft that gamers run to the next-gen wagon as fast as possible.

    I don't expect sony to release lot's of quality PS2 titles when PS3 arrives but there will be a market for low budget gamers (especially children who can't afford a PS3 anyway) and kiddy games.
     
  9. Inane_Dork

    Inane_Dork Rebmem Roines
    Veteran

    Joined:
    Sep 14, 2004
    Messages:
    1,987
    Likes Received:
    46
    Because the success of the entire company rides on the success of the PS3 more than any other product. Whatever Sony could do to make the PS3 more attractive, they should do. It's not like the PS2 where it was okay if the platform's library was overshadowed for the first several months. It's not like the PS2 where the platform was just an SCE product.
     
  10. _phil_

    Veteran

    Joined:
    Jan 3, 2003
    Messages:
    1,659
    Likes Received:
    13
    for me ,nextgen won't start before i'll have played and finished Okami. :)
     
  11. one

    one Unruly Member
    Veteran

    Joined:
    Jul 26, 2004
    Messages:
    4,838
    Likes Received:
    167
    Location:
    Minato-ku, Tokyo
    Sell PS2 games to make money, and use that money to make a massive PS3 game. Simple as this.
     
  12. Inane_Dork

    Inane_Dork Rebmem Roines
    Veteran

    Joined:
    Sep 14, 2004
    Messages:
    1,987
    Likes Received:
    46
    Every day that goes by where the 360 has the better game library hurts both Playstation and Blu-Ray. That the PS2 makes a bit more money is not worth it in the long run.
     
  13. mckmas8808

    Legend

    Joined:
    Mar 8, 2005
    Messages:
    6,744
    Likes Received:
    28
    But the PS3 is not ready now, so it isn't like Sony can release PS3 games today.:???:

    And like 'one' said the profits coming from the PS2 will allow more money for Sony. Sony's Playstation division made a profit last quarter even though they had to launch the PSP in Europe. As you know launching a system cost money, but the money the PS2 (and PSP games and UMDs) were bringing in didn't send them into a loss.
     
  14. one

    one Unruly Member
    Veteran

    Joined:
    Jul 26, 2004
    Messages:
    4,838
    Likes Received:
    167
    Location:
    Minato-ku, Tokyo
    Well, how can 360 hurt something that's not yet released? Meanwhile 360 is hurting Xbox 1 sales...
     
  15. Inane_Dork

    Inane_Dork Rebmem Roines
    Veteran

    Joined:
    Sep 14, 2004
    Messages:
    1,987
    Likes Received:
    46
    That's pretty much my point: the PS3 does not seem to be ready.

    And I agree it would get them money in the short term. Assuming the PS3 would be launched soon, would that extra cash be worth the long term effect on the PS3? The success of Blu-Ray and the domination of PS3 are quite likely to produce more money long term than whatever GT4 Online and GoW2 would net.



    I want to be cordial, but that's simply a thoughtless thing to say. Completely thoughtless. If this was February 2001, you might have asked how the PS2 can hurt the Xbox which hasn't even been released. That question, in retrospect, is not bright.

    Yep. The success of the 360 is more important to MS than the continued success of the Xbox, so that makes sense.
     
  16. mckmas8808

    Legend

    Joined:
    Mar 8, 2005
    Messages:
    6,744
    Likes Received:
    28
    Your right of course, but my point is 100 million people want games to play. As a Playstation owner since 1998 I feel great that my games and hardware will be supported longer than a few years.

    Making games for the PS2 now and through 2007 builds customer's convidence that buying a PS3 is like "investing" in a console instead of just buying one. You see what I trying to say?
     
  17. Inane_Dork

    Inane_Dork Rebmem Roines
    Veteran

    Joined:
    Sep 14, 2004
    Messages:
    1,987
    Likes Received:
    46
    I can see how you could think that, but I don't personally see it. No offense meant, of course.
     
  18. one

    one Unruly Member
    Veteran

    Joined:
    Jul 26, 2004
    Messages:
    4,838
    Likes Received:
    167
    Location:
    Minato-ku, Tokyo
    Perhaps I should have clarified the context. Monthly PS2 software sales are far bigger than that of Xbox 360 right now IIRC. Dreamcast games sales didn't hurt PS2 games sales though DC might hurt PS1 software sales.
    This is not only applicable to Sony but also to other publishers. You seem to mention overall share incl. hardware and developer support and such, but what I wrote was strictly about the software business as this topic is about SCE as a publisher and new PS2 games, which are important for other publishers. So in terms of software business, your comment
    is right about the agenda of rich Microsoft that seem not vulnerable to the losses in the both hw/sw business, but for the likes of EA and Activision, sudden drop of Xbox 1 software sales matter.
     
  19. Nesh

    Nesh Double Agent
    Legend

    Joined:
    Oct 2, 2005
    Messages:
    14,000
    Likes Received:
    3,720
    PS2 games still make money.Lots of it.Stopping game development for PS2 is simply irrational.From every point of view.Especially the financial point of view.Companies always try to maximize profits and minimize costs
    Its irrational even if someone follows the logic that they are losing focus off the PS3 puting more on PS2.Which again is wrong.Focus on PS3 isnt affected almost at all by still supporting the PS2.Actually the PS3 is benefited more by it.
    If Sony stops supporting the PS2 they will harm theirselves financially and this wont help at all the PS3 either.Also if they stop supporting the PS2 so soon, they will dissappoint millions of PS2 owners that are still demanding games for their console.Again this will harm PS3's future.Pissing off consumers is always a bad idea.

    Edit:Oh and just as one pointed out.Developers/Publishers need to squeeze as much money as possible out of this generation.Making games for the next gen is more costy.They need financial security if they want to continue strong in the next gen and they need revenues all the time if they want to make huge and healthy investments in new next gen titles with as less risk as possible
     
    #39 Nesh, Feb 25, 2006
    Last edited by a moderator: Feb 25, 2006
  20. timstone

    Newcomer

    Joined:
    Feb 26, 2006
    Messages:
    1
    Likes Received:
    0
    Well I don't mind some support, but by the end of this year it should slow down. I mean the PS2 will have been out for 6 years and it's still at the price of $149, by 2007 it will be out for 7 years, how much is enough? How long do you wait for next gen software? Companies are not using the PS2 100 percent anyway and they probably never will as it will take longer times for development, that is why they use pre-existing engines and API's.

    They should really start focusing on Next generation at the end of this year and keep some software still on the table otherwise there isn't going to be much for the PS3 to play and they will have wasted the sequels on unimpressive games. I mean why does Sony have all these resources if they are going to waste most of them?
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...