It'll only be accessible from the GS, and you wouldn't have the GS accessible in PS3 titles on the expectation that eventually it could be dropped altogether.If the GS and EDRAM or equivalent will be left in the system to ensure BC for its lifetime will developers be able to access that 4MB scratch pad and would it be that useful anyway?
Well this is quite a move! Sony must have actually designed a 90 (65?) nm GS for inclusion. That's quite a cost for a mostly throw-away feature, so they're obviously quite serious about BC. The scope of compatibility shouldn't be too bad. If it was diabolical, why waste all that money designing and including GS? I guess revisions of the firmware might improve the emulator over ltime, like PC based emulators.
I also guess there's no likelihood of graohics improvements. Or could this revision of the hardware actually add stuff like proper mipmapping? Get some AA and texture filtering active, and Sony would win a lot of good reputation back!
A somewhat weird idea. Maybe we will in a not so distant future see a new, revised, much faster PS2.5 (Cell - 1:4 configuration@ 1,2Ghz - 1,6Ghz ) and with more memory (128MB) which can play almost all old PS2 games and will compete with Wii. New games for PS2.5 will be made for 720p and with far better gfx than older titles (and Wii)? And those games can also be played on PS3.
That can probably happen only in my dream. :smile:
I imagine testing all those games can take some time..I don't know why Sony didn't throw this number out on the day they sent out their press release.
Not to mention when you're still working out any kinks in high profile titles that everyone will try to run first.nAo said:I imagine testing all those games can take some time.
I imagine testing all those games can take some time..
Or their PR policies suck. And not so much in that they have a bad policy, but more in that they hardly have any. It almost seems as if they don't really think about these things a lot.
Didn't Sony lose their head PR person a while ago?
SPOnG said:SPOnG: The flaw in the argument that removing the Emotion Engine from PAL PS3s is that you’ve manufactured over 100-million Emotion Engines. So, surely the Emotion Engine can’t possibly cost you more than a few pence to manufacture?
PH: If only that was the case.
SPOnG: Are you shifting capacity in your wafer fabs from making PS2 components to PS3 ones, then?
PH: It’s not as simple as that – we’re obviously continuing to make PS2s in huge volumes, so there’s no reduction in that. But the Emotion Engine that has previously gone into PS3s on sale elsewhere in the world is a custom component that we have now removed from the motherboard of PAL PS3s.
50% is a slap in face to gamers everywhere. So, yeah, maybe I'll be able to play titles like FF and SoC, but what the more obscure games like Bad Boys Miami Take Down? Or Strike Force Bowling? What about THOSE games? Do they not deserve equal credence? I spent my hard-earned money of those titles, I should get what I deserve.
Yes, it would. It would take much, MUCH more time than the few days it's been since the initial announcement, so it really doesn't answer the question.I imagine testing all those games can take some time..