http://www.gearboxsoftware.com/foru...iew=collapsed&sb=5&o=&fpart=1&vc=1&PHPSESSID=
can anyone confirm this ?
EDIT: Fixed link
can anyone confirm this ?
EDIT: Fixed link
DaveBaumann said:Well, I highly doubt this, but I guess you could install Det50, benchmark, reinstall DX9b and bench again to see if there is a performance difference.
DaveBaumann said:Well, I highly doubt this, but I guess you could install Det50, benchmark, reinstall DX9b and bench again to see if there is a performance difference.
Mummy said:http://www.gearboxsoftware.com/forums/showflat.php?Cat=&Board=technical&Number=25356&page=0&view=collapsed&sb=5&o=&fpart=1&vc=1&PHPSESSID=
can anyone confirm this ?
EDIT: Fixed link
You could just look whether some DX files have changed after installing the drivers.THe_KELRaTH said:DaveBaumann said:Well, I highly doubt this, but I guess you could install Det50, benchmark, reinstall DX9b and bench again to see if there is a performance difference.
If it were true I would think NV would have thought of this and made their modification check and update on the fly so reinstalling DX9 would have no effect.
Xmas said:You could just look whether some DX files have changed after installing the drivers.
Then run some game, task switch to explorer and checkTHe_KELRaTH said:Xmas said:You could just look whether some DX files have changed after installing the drivers.
Well I was rather thinking that if you wanted to hide the modification then one easy way would be when D3D is called you rename any of the original files and place as hidden files, then insert your replacement files from your encrypted drivers. When exiting D3D you switch the files back to their original state.
This info is simply unofficial, as DX doesn't want to stir up the industry more than has alredy been done.
no, I am allowed to tell you what I have written and nothing more as my release was approved by DX before I posted it
Team DX claims that NV violated their partnership agreement by changing the DX9 code with their latest set of drivers as caught by Xbit labs recently. This violates the licensing agreement
so let me get this straight- there is a company called Team DX that has a product called "DirectX" and nVidia has a licensing agreement with them which they have broken by having bad visual quality and tarnishing the reputation of the product (aka DirectX) and so now they aren't including nVidia in development for thenext DirectX? Wow, there are a lot bigger revelations here than just nVidia wont be included in development of DX10..."These violations are inexcusable" said a DX employee, and I'd have to agree.
Here's mine- 9 inches.
Hey guys, in light of the discussion about Gearbox's decision to discard AA in favor of cool effects, I did some testing and found that HCX still works. HCX is my new technology that uses advanced shaders to sharpen images (especially textures) while also smoothing out jaggies. Works great with halo, but only in software mode for now...
I bet you'd be surprised to learn that 98xxs can run at 32 bit precision as well, but ATi locked this feature in the bios since it runs so slow. But still faster than NV's 32 bit . And it's obvious from the latest 51.75 screens that at full precision, NV's suck massive ass. Quality up your ass!
Yes, I have just finished patenting Hybrid Xexen compression . And though nobody still knows what my secret is, I can tell you that it will be a decisive factor in the graphics wars. My technology is one that renders AA and AF obsolete. I cannot say which graphics vendor I'm currently associated with, but you can check out screenshots with my technology as linked below. To protect this company, I have removed the certain info form the pics, as it displays sensitive info on upcoming products. Note that when converting to .jpg, alot of quality was lost in both pics, but you can get the general idea of HXC's abilities