PC-Engine said:Wouldn't a 64-bit bus be a lot cheaper though in terms of PCB cost? I say keep the eDRAM because most of the bandwidth is used for framebuffer math which eDRAM is efficient at.
64 bit bus will be cheaper obviously. 128 bit with 20+ GB/ should be plenty for framebuffer stuff at 640x480. Pixel shader will take care of those anyway. This aren't primitive stuff like GS or Flipper.