http://xbox360.ign.com/articles/638/638323p1.html
This is just the technical stuff. There's more details about the actual game at the link. Glad to know the HDD is being taken advantage of. Discuss.
Regarding system power, Takeuchi seems to have faith in the Xbox 360. He states that, while the final development kits will have slightly higher specification than the beta kits, the system in its current form has about ten times the power of the current generation Xbox. This isn't taking the switch to high definition into account, though. If they were to make a standard definition game for Xbox 360, they'd have more than twenty times the power of the current Xbox, says Takeuchi.
From Software's considerable know-how with the current Xbox has helped development. From is known for making some of the Xbox's finest looking games, including Ootogi 2 and the more recent Metal Wolf Chaos (both produced by Takeuchi). The Enchant Arm team has been able to use this know-how to speed along the development of its new project. Takeuchi also points to the ease of Xbox 360 software development as reason that they've been able to develop a full-fledged RPG so quickly.
From seems to be making use of the Xbox 360 hard disk for caching purposes in order to provide, as Takeuchi states, a stress-free, seamless experience. While it's not the case that there won't ever be a "Now Loading" screen in the game, such a screen will be very rare. This, according to Takeuchi, will be true of pretty much all Xbox 360 games, as it's something that Microsoft is taking seriously.
This is just the technical stuff. There's more details about the actual game at the link. Glad to know the HDD is being taken advantage of. Discuss.